Hey guys.

I have a question about what Dispel and Breech (and thusly what Mords (lv 9 spell)) actually means!

WE often talk about undispellable lv 26! What exactly does this mean? Does this protect from breeches?

I ask cuz I have a lv 31 cleric (caster lv 31) who has been loosin buffs and such. I am just wondering how we determine this, and if undispellable really means that!

There is MORE to it, but I will leave it at that for now.

Thanks for any help
Quote: Posted 09/21/07 03:41 (GMT) -- avado

Hey guys.

I have a question about what Dispel and Breech (and thusly what Mords (lv 9 spell)) actually means!

WE often talk about undispellable lv 26! What exactly does this mean? Does this protect from breeches?

I ask cuz I have a lv 31 cleric (caster lv 31) who has been loosin buffs and such. I am just wondering how we determine this, and if undispellable really means that!

There is MORE to it, but I will leave it at that for now.

Thanks for any help

Mordekainen's Disjunction attempts an uncapped dispel on all magical effects and then breaches six breach-able buffs followed by an SR reduction of 10 when cast on one target.

The dispel makes a check of your caster level + 1d20 against a DC of the magical effect DC + 11. All dispels besides mords have a cap on the dispeller's caster level.
Lesser Dispel: 5
Dispel Magic: 10
Greater Dispel: 15
5 + 1d20 has a maximum of 25 which a DC of 26 will always overcome. Thus 15 caster levels will make you immune to the lesser dispel spell when cast.
Similarly a level 20 magical effect is not dispellable by dispel magic and a level 25 magical effect is not dispellable by greater dispelling.

When a mord is cast on an area is applies an uncapped dispel against the top two magical effects followed by a six breachable-buff breach followed by an SR reduction of 10 to all creatures within the radius. (It will also attempt a dispel on area of effects).

Breaches will remove breachable-buffs with no save at all. Both Dispel and breach will penetrate SR and mords is no exception.

Mordekeinan's Disjunction can also be used as a level 9 counterspell (counterspelling any spell of level 9 or lower). Other universal counterspells are:
Greater Dispelling: 6 or lower
Dispel Magic: 3 or lower
Lesser Dispel: 1 or lower
Quote: Posted 09/21/07 05:01 (GMT) -- WhiZard


When a mord is cast on an area is applies an uncapped dispel against the top two magical effects followed by a six breachable-buff breach followed by an SR reduction of 10 to all creatures within the radius. (It will also attempt a dispel on area of effects).

No, it will breach 2 spells per target in the area (instead of 6 against a single target) then attempt to dispel all spells in the AoE and lower SR. The single target version breaches the first 6 breachable spells then attempts to dispell all other spells. The spells get breached in the priority order determined by breach

Breaching always occurs first , then comes dispelling, then comes SR reduction.
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Edited By Kail Pendragon on 09/21/07 12:01

To sum up (and a correction):

You're undispellable at caster level 25, actually. This refers only to the actual Dispel line of spells though, and that's what we mean when we say the character cannot be dispelled.

Mord's is uncapped, so there's no real defense against it.

There's no defense against Breach effects: they work regardless of your level, SR, or any spells you have active.
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It's rogue, dammit, ROGUE!!! k, thanks for that!

Here is the "fun" question now, and it may be out of our area of expertise. I play on a server that uses the PRC addition. It is rather cool to have a cleric being able to cast Ward or epic mage armor without arcane levels!

As part of all the above, it seems that I am LOOSING epic mage armor as well as the buffs! Yes, you understand it! I cast an EPIC spell and it gets STRIPPED! We have figured it has to do mostly with an AOE mords spell, but does anyone here have any ideas as to why it occurs?

Thanks for the help.

Peace
Quote: Posted 09/21/07 12:00 (GMT) -- Kail Pendragon

Quote: Posted 09/21/07 05:01 (GMT) -- WhiZard


When a mord is cast on an area is applies an uncapped dispel against the top two magical effects followed by a six breachable-buff breach followed by an SR reduction of 10 to all creatures within the radius. (It will also attempt a dispel on area of effects).

No, it will breach 2 spells per target in the area (instead of 6 against a single target) then attempt to dispel all spells in the AoE and lower SR. The single target version breaches the first 6 breachable spells then attempts to dispell all other spells. The spells get breached in the priority order determined by breach

Breaching always occurs first , then comes dispelling, then comes SR reduction.

Took a look at the script in the toolkit. You are correct about two breaches and a dispel on all spells.

The order, however, is dispel of character buffs (all for single target, one per target for area) followed by breaches(mord only: 6 for single target, 2 for each in area) and SR reduction followed by dispel of AOEs.

The dispel of AOEs works a lot differently than a regular dispel.

First a percentage chance of dispelling is assigned to the dispel type:

Lesser Dispel 25
Dispel Magic 50
Greater Dispelling 75
Mordekainen's Disjunction 100

Then the highest caster level and casting ability modifier of the dispeller is added to the percentage and (20 + 2 times the casting ability modifier of the original caster) is subtracted. NPC dispellers get a further +30 to the percentage.

If the dispeller is the orginal caster the percentage is 100 (guaranteed dispel).

(see x0_i0_spells)
Quote: Posted 09/22/07 04:12 (GMT) -- avado

k, thanks for that!

Here is the "fun" question now, and it may be out of our area of expertise. I play on a server that uses the PRC addition. It is rather cool to have a cleric being able to cast Ward or epic mage armor without arcane levels!

As part of all the above, it seems that I am LOOSING epic mage armor as well as the buffs! Yes, you understand it! I cast an EPIC spell and it gets STRIPPED! We have figured it has to do mostly with an AOE mords spell, but does anyone here have any ideas as to why it occurs?

Thanks for the help.

Peace

The PRC epic spells are incorporated as part of the original spell casting system rather than subjected as feats. These spells probably create a magical effect and thus are indistinguishable from normal spells. Some servers particularly aim to make epic spells subject to dispelling. Yeha thats what I thought too, about the way they are added. The thing is though the dm staff and the server owner swear that they want the epics to remain undispellable! Anyone know how this could be done? Slightly off-topic, but I have heard Mord's dispells at a lesser percentage when casted as an AoE instead of on a single target. Is this true?
Quote: Posted 09/24/07 08:55 (GMT) -- mantis3

Slightly off-topic, but I have heard Mord's dispells at a lesser percentage when casted as an AoE instead of on a single target. Is this true?

I don't think so. I would assume that people are thinking this because it only breaches 2 spells as an AoE, so it needs to dispel all other 'breachable' spells or they remain up. With more spells needing to be dispelled in order to take them down, the failure rate will be higher.

Avado: no idea if that can be done.
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It's rogue, dammit, ROGUE!!! Ah, okay, thx Cinnabar.