01: Monk(1): Weapon Proficiency: Simple, Weapon Proficiency: Martial {Cleave, Monk AC Bonus, Stunning Fist, Evasion, Flurry of Blows, Improved Unarmed Strike} 02: Druid(1): {Animal Companion, Nature Sense} 03: Druid(2): Alertness {Woodland Stride} 04: Druid(3): WIS +1 {Trackless Step} 05: Druid(4): {Resist Nature's Lure} 06: Druid(5): Zen Archery {Wildshape} 07: Shifter(1): {Greater Wildshape I, wyrmling} 08: Shifter(2): WIS +1 09: Shifter(3): Blindfight {Greater Wildshape II} 10: Shifter(4): {Infinite Greater Wildshape I} 11: Shifter(5): {Greater Wildshape III} 12: Shifter(6): WIS +1, Weapon Focus: Longsword* 13: Shifter(7): {Humanoid Shape, Infinite Greater Wildshape II} 14: Monk(2): {Deflect Arrows} 15: Shifter(8): Expertise 16: Druid(6): WIS +1 {Wild Shape (2x/day)} 17: Druid(7): {Wild Shape (3x/day)} 18: Monk(3): Improved Expertise {Monk Speed, Still Mind} 19: Monk(4): 20: Druid(8): WIS +1 21: Shifter(9): Great Wisdom I 22: Shifter(10): {Greater Wildshape IV, Infinite Greater Wildshape III} 23: Shifter(11): {Epic Greater Wildshape II} 24: Shifter(12): WIS +1, Undead Shape 25: Shifter(13): Great Wisdom II {Infinite Humanoid Shape} 26: Shifter(14): 27: Shifter(15): Great Wisdom III {Epic Wildshape III} 28: Shifter(16): WIS +1, Outsider Shape {Infinite Greater Wildshape IV} 29: Shifter(17): {Epic Humanoid Shape} 30: Monk(5): Epic Weapon Focus: Longsword* {Purity of Body} 31: Monk(6): {Knockdown, Improved Knockdown} 32: Shifter(18): WIS +1 33: Shifter(19): Construct Shape, Epic Prowess 34: Shifter(20): 35: Monk(7): {Wholeness of Body} 36: Monk(8): WIS +1, Armor Skin 37: Druid(9): {Venom Immunity} 38: Monk(9): {Improved Evasion} 39: Shifter(21): Great Wisdom IV 40: Shifter(22): WIS +1 Dragon Shape
Combat Vitals (Unshifted) AB: 31(melee), 38 (ranged) AC: 31 (naked, clothed if you may) HP: 360
Saves (Unshifted) Fortitude: 27 (+8 against spells) Reflex: 22 (+8 against spells) Will: 32 (+8 against spells)
Skills (Unshifted and the important ones) Discipline: 41 Hide: 41 Move Silently: 41 Open Lock: 1 Spellcraft: 38 Tumble: 40
So, more or less, the standard monk/shifter build with all shapes.
(*depends on what you want)
Posted it in here and not in the Builds section because I think it can still be refined.
Why 14 str? WHy 10 charisma? why 10 dex? See, str is overridden in shapes. Charisma is useless to shapes (no cot, pal, bg). And, afaik, dex is overridden aswell. THis way you can start with 18 wis and get to dragon faster. Why 9 monk? (i am honestly asking, cuz i think you are gimping the character too much, but what do i know about shapes). Why not more druid to get empower icestorm or max ice storm for Rak shape?
Sorry about the questions. THese are just what i asked myself looking at the build. None of the questions are important, just things to consider, since you wanted help.
I know that this link is about Druids ( Click Here ) but it has ALOT of useful info for Shapes (since that is what druids do, apparently). Take a look at this (esp stats) and see what you think _________________
Unless you're on a server that modified shifter to give out bonuses for higher shifter levels I really wouldn't recommend going past 17 Shifter levels as that's when you get the last of the standard epic shifts, anything past that is just a waste.
Also the stats..not so great I'ld suggest something along the lines of..Dwarf 10 str 8 dex 16 con 18 wis 14 int 8 cha drop int/str for more con if you don't need the skill points, Con is a stat that'll shift over into several forms so it'll always be useful
There's one thing bothering me, all the information between {}, whatever they're called in english, I'm not really sure. It's too much, way too much, it makes it hard to read. When I see a build I want to know what specific choices you took and then I can advice improvements or say they're cool or something, but all the information that comes innate to the class is useless, we are ought to know them or else we wouldn't be builders. I always tell people who don't know this stuff to go and read the manual.
Quote: by avado Why 14 str? WHy 10 charisma? why 10 dex? See, str is overridden in shapes. Charisma is useless to shapes (no cot, pal, bg). And, afaik, dex is overridden aswell. THis way you can start with 18 wis and get to dragon faster. Why 9 monk? (i am honestly asking, cuz i think you are gimping the character too much, but what do i know about shapes). Why not more druid to get empower icestorm or max ice storm for Rak shape?
Monk 9 gives Improved Evasion, it is an acceptable feat. In my opinion, the only good stuff of taking more than 1 level of Monk are Improved Evasion and Wholeness of Body, so it's not necesarilly bad. But yeah, there's absolutely no reason to take 10 charisma, it's 100% useless. There are some shifts that do not override all your stats avado, the Druid guide says Druid shifts do, but I never explained shifter shifts because I don't know them, ask Bromium in that matter. I do believe most shifts override all STR, DEX and CON. However, I'd only leave STR and DEX if by chance you were to specialize on a form that doesn't override them. With 9 Druid levels you can't empower level 5 spells, so the Rakshasa metamagic goodness doesn't apply here. _________________ "My name is Thaxll'ssyllia, but you simians may refer to me merely as "Sir", if you prefer a less... syllable intensive workout."
Edwin Odesseiron - Baldur's Gate II: Shadows of Amn
As far as I can tell Con shifts over in the following forms:
Black & White Wyrmlings
Harpy, Epic Harpy, Epic Mino
Basilisk, Epic Basilisk, Epic Manticore
All Humanoid Forms normal and epic (Drow = -2 to your con)
Medusa, Mind Flayer (+8 int +2 wis)
All Construct Forms
Vampire, Spectre
Rakshasa
Yeah, I kind of figured about the DEX, STR, CHA part... I've got a sickness that won't let me play a build with negative modifiers... and mostly, I play the build in RP servers.
Quote: Posted 03/03/09 14:02 (GMT) -- Aazuma ...and mostly, I play the build in RP servers.
And what is that supposed to mean? A build's stats have nothing to do with its roleplayability. _________________ They can't stop us Let them try For Heavy Metal We will die
Quote: Posted 03/03/09 14:02 (GMT) -- Aazuma ...and mostly, I play the build in RP servers.
And what is that supposed to mean? A build's stats have nothing to do with its roleplayability.
True, but some want to avoid having to RP low stats. Although... it's could be considered... powerRPing to always have stats above 9. No one is perfect. JK.
Just get 6 int like I do on RP servers, answer everything with uhg uhg
Quote: Posted 03/03/09 18:01 (GMT) -- Kail Pendragon And what is that supposed to mean? A build's stats have nothing to do with its roleplayability.
10 CHA to avoid being an ugly mug. 10 DEX to avoid being a bumbling buffoon... and 14 STR, well, I don't always want too fight shifted.
Dude, you don't take Shifter as your main class and then fight unshifted. It's like buying an assault rifle and then choose to whack your enemies with a club. _________________ "My name is Thaxll'ssyllia, but you simians may refer to me merely as "Sir", if you prefer a less... syllable intensive workout."
Edwin Odesseiron - Baldur's Gate II: Shadows of Amn
Edited By Thaxll'ssyllia on 03/04/09 00:45
If you don't want to fight shifted constantly I'ld suggest higher levels in druid, more wisdom and using spells.
And strictly from a building point of view charisma and dexterity are both completely useless for a shifter you gain nothing out of either with a build like this, strength can be moderately useful if you don't want to be encumbered constantly but that's about it.
Quote: Posted 03/04/09 00:21 (GMT) -- Aazuma
Quote: Posted 03/03/09 18:01 (GMT) -- Kail Pendragon And what is that supposed to mean? A build's stats have nothing to do with its roleplayability.
10 CHA to avoid being an ugly mug.
CHA is not a direct measure of physical beauty.
Quote: 10 DEX to avoid being a bumbling buffoon... and 14 STR, well, I don't always want too fight shifted.
Also, RPing one's stats is not required but only optional and debatable in its usefulness. The effects of low stats in game are already accounted for through the negative modifiers; there's no need to go further.
All the places I've seen where such requirements are forced on the players have little to do with RP. _________________ They can't stop us Let them try For Heavy Metal We will die
I agree with Kail here. I remember when i started nwn, i hated those negative numbers, trying to make the "ultimate" character (yes, in the days of the commodore64, i played Pool of Radiance with characters with 18's across the board!) Funny though, it didnt make the experience any better. As i started to copy others' builds, i started to realize that my game experience changed very little when i had 8's or even 6's in my character sheet (that's when i really started to like Half Orcs!). Remember, 8 vs 10 is ONLY -1 to your rolls, which is very little in the grand scheme of things.
Anyway, I understand totally you wanting to have 10's or more. _________________
Quote: -- Posted by Kail Pendragon
Being hyperbolic is an integral part of Avado's being
Eh, I believe the canon states a rank of 8 is the human average. _________________ Ghaash agh akūl - Nazgūl skoiz Mirdautas vras! Karn ghaamp agh nūt Shaut Manwe quiinubat gukh