Deep in the mountains lies a secluded city of Avariel (winged elves). The select group of guardians known as "Faenya's Wardens" serve to protect the surrounding countryside, keeping it free of dangerous creatures, looking for signs of undesired travelers, and always searching for evidence of their most hated adversaries; dragons.

19/9/12 UltRanger/ManAtArms/Tempest
Race: Avariel (+4 Dex +2 Int + 2 Wis -2 Con)

Str 13
Dex 22 (32)
Con 10
Int 13
Wisdom 12
Cha 8

Ability Summary
-----------------------
- WFocus, ImpCrit in 4 weapons; 3 dual-wielded (all dex-based); Longbow, Rapier, Mace, Kukri
- 30BAB combined with massive number of attacks; up to 12, thanks largely to Perfect 2-Wpn Fighting.
- 4 Favored Enemies
- High damage due via Power Attack due to ManAtArms Focussed Strike and Ult Rangers Favored Power Attack.
- 3d6 sneak (Ult Rangers ability feat)
- HIPS (Ult Rangers ability feat)
- Improved Knockdown, Great Cleave

1 UltRanger WFinesse, WF(Longbow)
2 UltRanger Favored Enemy (Undead)
3 UltRanger Pow Attack
4 UltRanger Dex+1 WF(Mace)
5 UltRanger
6 UltRanger WF(Rapier)
7 UltRanger Exotic Prof, Favored Enemy(Constructs)
8 UltRanger Dex+1
9 UltRanger WF(kukri)
10 ManAtArms
11 ManAtArms
12 ManAtArms Dex+1 Ambidexterity
13 ManAtArms
14 ManAtArms
15 ManAtArms TwoWeapFighting
16 UltRanger Dex+1
17 UltRanger Abi-HIPS, Dodge
18 ManAtArms Mobility, (SpringAttack, from class)
19 Tempest (Imp 2-wpn Fighting from class)
20 Tempest Dex+1
21 Tempest Cleave
22 Tempest
23 Tempest
24 Tempest Dex+1(28) Knockdown
25 Tempest
26 Tempest
27 Tempest Imp Knockdown
28 Tempest Dex(29)
29 ManAtArms
30 UltRanger Great Cleave, Fav(Outsiders)
31 Tempest
32 Tempest Dex(30) Perfect 2-wpn Fighting
33 Ult Ranger Imp Favored Enemy
34 UltRanger Abi-SneakAttack +3d6
35 Ult Ranger Epic Prowess
36 Ult Ranger Dex(31) Improved Power Attack (could also be BlindFight, Armor Skin, Called Shot, Blinding Speed)
37 Ult Ranger Abi - FavEnemy(Dragon) Abi-Hawk Totem
38 ManAtArms (max Tumble)
39 Ult Ranger Armor Skin
40 Ult Ranger Dex(32) Favored Power Attack


AC 36 naked dual-wield
AC 33 single-wield without shield
(AC seems to flucuate even more than this; PRC quirk?)

AB 46/41/36/31 single-wielding
AB 45/40/35/30 longbow
AB 42/37/32/27 dual-wielding

Attacks/Round
---------------------
As I understand it, it can be as high as 12 attacks/round.
+4 main-hand
+1 Haste (can cast himself using "Hawk Totem" feat)
+1 Furious Assult
+6 Perfect 2pn fighting (gets as many off-hand attacks as main hand)
----
So, 12 with everything, 10 with only haste, 8 just dual-wielding


Normal Damage (with Kukris; could be Rapier, Mace)
-------------
d4 +1 (str) + 3d6 sneak + DC 18 Con Drain
+ 3 (legendary prowess, general specialization0
+ 7 vs Constructs, Dragons, Outsiders, Undead

Kick in Power Attack-5, and it goes to:
---------------
d4 +1 (str) + 3d6 sneak + DC 18 Con Drain
+ 3 (legendary prowess, general specialization0
+10 (focussed strike; 2xPowAttack Bonus)
+ 12 vs Constructs, Dragons, Outsiders, Undead

Kick in Power Attack-10, and it goes to:
---------------
d4 +1 (str) + 3d6 sneak + DC 18 Con Drain
+ 3 (legendary prowess, general specialization0
+20 (focussed strike; 2xPowAttack Bonus)
+ 17 vs Constructs, Dragons, Outsiders, Undead

Saves
--------
Fort: 25
Relfex: 33
Will: 18

Skills
--------
Discipline 43 (44)
Hide 19 (30)
Jump 15 (16)
Listen 14(15)
Move Silent (19 (30)
Search 14 (15)
Spot 9 (10)
Tumble 40

Variations on the Theme
-----------------------------------

21/9/10 UltRanger/ManAtArms/Tempest (no changes in build before level 30)

Gains an extra Favored Enemy, and Bane of Enemies (2d6 magic damage vs favored enemies)
Loses Perfect 2-Wpn Fighting (lowers max attacks to

21/7/12 UltRanger/ManAtArms/Tempest

Gains an extra Favored Enemy, and Bane of Enemies (2d6 magic damage vs favored enemies)
Loses Legendary Prowess (lowers AB and damage by 2)
Loses Furious Assault (lowers max attacsk by 2, to 10)
Loses some AC due to minimal Tumble, unless you massively rearrange build.


Build Comments
------------------------
- PRC Oddity: At character level 21, Perfect 2-Wpn Fighting was available? I was barely into Tempest levels.

- Strong, flexible build, melee-wise.

- A little weak on Will saves, not quite as many skill points as I would have liked. Could use some spells too, but I guess you cant have everything.

- I gave 2 points to Wisdom thinking there might be some spells with Ultimate Ranger, but it turns out there arent any. So this build can probably be optimized some more (2 to Con, or Str, maybe).
_________________
Normal kids play rock-paper-scissors.
Shifter kids play IronGolem-RustMonster-MindFlayer. . .

Edited By xitooner on 10/21/04 03:44