Hey guys/gals. I just realized that the old forum where i put all my delicious prc builds is no longer. I thought i'd put them here to preserve the carnage builds.

Most of these are Hospitaler builds. Being a cleric lover, i soon fell in love with this class. For those who arent aware, it grants caster lvl per hospi lvl, so you never loose out on caster lvl, and it is very similar to COT! So you get the best of both worlds.

I already posted my rager/ld here and the Ultimate cleric, so i wont repost. THat just leaves... Posted: Sat Oct 20, 2007 7:05 pm Post subject: the Secret Dev Crit Dragon

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Hey all. wzd gave away the not so secret secret that you can get dev crit with a dragon. It isnt easy, but it can be done! wzd and I talked about one version way back in early 2007, iirc. His version is a Half orc, but I worked out a version with human to illustrate the idea.

human
str 18 wis 17 con 9 rest min

d druid b brawler cot champ of torm

01 d1 power attack/ cleave
02 d2
03 b1 weapon foc: unarmed (creature, given free )
04 d3 s19
05 d4
06 d5 extend spell
07 d6
08 d7 s20
09 d8 great cleave
10 d9
11 d10
12 d11 s21 improve crit: unarmed
13 d12
14 d13
15 d14 practisd spell caster: druid
16 d15 s22
17 d16
18 b2 weapon foc: longsword
19 b3
20 cot1 s23

21 b4 great str I/ str II s25
22 b5
23 b6
24 b7 w18 overwhelm crit
25 b8 devastate crit
26 cot2 gr wis I w19
27 cot3 gr wis II w20
28 cot4 gr wis IIIw22
29 cot5
30 cot6 gr wis iv/ v w 24
31 cot7
32 cot8 gr wis vi w26
33 cot9 gr wis vii w27
34 cot10 gr wis viii w28
35 d17
36 d18 gr wis ix w30
37 d19
38 b9 *tumble 40 dis 40
39 d20 DRAGON SHAPE
40 d21 s26 (max lore spellcraft)

With half orc, you would have an experience penalty as brawler and druid are both NOT free classes for HO. The key to this is Brawler. It seems that brawler gives you a BONUS! When you take wpn Focus:unarmed, you get a nice surprise. THis allows you to get OC and DC in the same surprise.

The HARD part of playing this type of build is that it is min/maxed stat wise AND the feats are extremely tight. That said, this version does end with wis 30 and str 26 to get dragon shape and dev crit, with max tumble! and discipline, which are very nice to have on the mountain.

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WHat follows is what I have figured out, and in some ways is a better variant to the above.

THere exists a class called Initiate of Draconic Mysteries. While this class gives you Dragon shape with only 10 levels and seemingly NO wisdom commitment, it would be very easy to get dev crit with this class alone! The thing is, and this was confirmed to me by stardawg, iirc (i met him in game on thurs night if my memory serves, and today it isnt!) the dragon shape given with iodm is lesser than the one given with 30 wisdom. It seems to be weaker and not as hardy overall. I started to wonder about using this class to get 30 wisdom Dragon shape.

The class appears to have some nice things going for it. Unfortunately, in game, it doesnt appear that the increase in damage dice applys (if I am wrong, let me know. I am refering to it working with 30 wis dragon though). Improved evasion would be great, but this required a 6 level commitment. I weighed the pros/cons, and liking the tumble for free, I decided on only 2 lvls. I still get evasion which is nice.

I was looking at cot vs hospitaler, but I was wondering about killing stuff with so limited a number of shapes for most of the characters life. Hospitaler (and YES, this is my 3rd time using this AMAZING class) gives us access to important gr wisdom feats (like cot) BUT it also gives CASTER LEVELS!! Oh, and Heavy Armor too (allowing us to ONLY need to get dex to 12 for full armor bonus). Leaving this character with 38 caster levels! Almost as good as full druid! NOTE: DO NOT TAKE PRACTICED SPELLCASTR:DRUID, apparently there is a glitch to having 40 caster levels with that feat, and you dont need it!

Druid is the only regular class, so see, NO exp penalty. Getting to 16 druid early gives us 1 ele shape. This will help making leveling easier with DR and such. Having 19 druid levels at the end gives 3 ele shapes, which is tolerable. You will have 3 dragon and 3 eles.

The cool thing is getting dev crit at 21! YES, POWER BUILD. Using half orc it can be done. Taking 2 gr wisdom feats at lv 24 gets you lv 9 spells early too (comparatively!).

Without further ado, here is Myth.

half orc
s 20 w 16 i10 d8 ch6 con8

01 d1 power attack
02 d2
03 d3 improved unarmed strike
04 d4 s21
05 d5
06 d6 weapon foc: unarmed
07 d7
08 d8 s22
09 d9 cleave
10 d10
11 d11
12 d12 s23 improve crit: unarmed
13 d13
14 d14
15 d15 silent spell
16 d16 s24
17 h1
18 h2 alertness
19 h3 great cleave
20 h4 s25

21 h5 oc unarmd/dc unarmed
22 iodm1 [creature]
23 h6
24 h7 gr w1/2 w19
25 h8
26 h9 gr w3 w20
27 h10 gr w4 w21
28 h11 w22
29 h12
30 h13 gr w5/6 w24
31 h14
32 h15 w25
33 h16 gr w7/8 w27
34 h17
35 h18
36 h19 gr w9/10 w30
37 d17
38 iodm2
39 d18 DRAGON SHAPE
40 d19 s26

BAB is 26 (4apr)

Skill points is the tricky part. Here is the first 13 lvl skill allotment
d (dis) t (tum) c (con) j (jump) L (lore)

01 d2 t2 c4 L4
02 c5 L5
03 c6 L6
04 d3 t3
05 d4 j3
06 j4 t4
07 d5 t5
08
09 t6 j6
10
11 j7
12
13 j8

If you dont follow this outline you cant qualify for the classes. imho, the important skills to keep are Spellcraft, Lore, Tumble and concentration. Unfortunately, these will HAVE to be raised with tokens, but what else do we have tokens for!!

one last thing. At lv 22, taking iodm will grant CREATURE too. SO you will automatically have dev crit with ELe shapes, badger shape, bear, wolf or whatever you decide.

So, that's it. Have fun, if you dare.
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note: the server this was designed on had a token system to allow you to add stats and stuff to master items. So you could add up to 60 in a skill if you wanted to. Posted: Mon Jul 16, 2007 10:38 pm Post subject: Pilgrimage Guard (cleric13/ heirophant5/hospitaler22

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In game, I have refered to this guy as the Nurse. I thought that hospitaler class was something about hospitals! LOL my bad. It turns out that that is what they are ENTIRELY about! Putting people into the hospital! or morg.

This build came about after a conversation with Stryder about one of his clerical builds, although this idea is mine.

The rundown on his: 4o divine caster lvls (undispelable), 4 apr with a bab of 27, implosion dc of 55, with epic spell focus in evo and necromancy BOHT! Plus some nice aoe spells, like Creeping doom and has access to empowerd blade barriers for the nasties.

Basically, he is a caster, and a pure caster at that. The normal feat progressions indicate this. The bonus fighter feats from hospitaler pre epic give this build weapon focs, cleave and improve crit! WOW! In a pure caster, these feats are considered novelties, yet with this guy, we have no other real choices (i guess blind fight, but we are a cleric! )

so,without further ado, here is my cleric


Race Human
Alignment Neutra Good


STR 14
DEX 8
CON 12
WIS 18 (36)
INT 12
CHA 8

Leveling
01 cleric1 D2 L4 spell foci : evo/necro [trickery/plant]
02 cleric2 L5
03 cleric3 D3 intuitive attack
04 cleric4 w19
05 cleirc5 D4
06 cleric6 extend spell
07 cleric7 D5
08 hospitaler1 w20
09 hospitaler2 Great spell foci:evo
10 hospitaler3 weapon foci:morningstar
11 hospitaler4
12 hospitaler5 great spell foci necro/power att w21
13 hospitaler6
14 hospitaler7 cleave
15 hospitaler8 silent spell
16 cleric8 w22
17 cleric9
18 cleirc10 empower spell
19 cleric11
20 hospitaler9 improve crit:morningstar w23
21 heirophant1 esf: evo / spell pwr +2
22 heirophant2 spell pwr +4
23 heirophant3 spell pwr +6
24 heirophant4 esf: necro/ spell pwr +8 w24
25 heirophant5 spell pwr +10
26 hospitaler10
27 hospitaler11 epic wpn foc: morningstar
28 hospitaler12 w25
29 hospitaler13 great wis I w26
30 hospitlaer14 great wis II w27
31 hospitaler15
32 cleric12 w28
33 hospitaler16 great wis III/ gw Iv w30
34 hospitaler17
35 hospitaler18
36 hospitaler19 great wis V/gw VI w33
37 hospitaler20
38 hospitaler21
39 hospitaler22 great wis VII/ gw VIII w35
40 cleric13 w36


Skills
on cleric levels/heirophant levels, take Lore, Spellcraft, then COncentration (fill this out later)
on Hospitaler levels, Discipline, Lore then Concentration.
end skills concen 39 Discipline 42 Lore 43 spellcraft 43
HP 360 max

AB 52/47/42/37 w/ mundane morningstar

Saves
Fort 24
Ref 15
Will 33

Please note about the AB. I know 52 with a mundane weapon will have those ab fanatics drooling, but dont. As we have discussed, intuitive attack cannot be implemented like str, dex or wis (zen archery) so the ab from the wisdom modifier TAKES up most of the +20 ab cap. It is advisable to have a +10 morningstar though, to cut through DR (thanks buddy for that one). But the +10 wont add to ab much.

peace

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Posted: Wed Jul 18, 2007 1:57 pm Post subject:

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ahh nuts! I didnt even take my own advice! In my original build (the one im playin thru) I took emower at 15, and silent at 18.. dont do that! Take it like i posted it here. Silent is sooo nice to have those extra undead to death spells one lvl higher, and now, at lv 17, it would be great to have destruction one lvl higher too, just for lvlin fun in the grassy area. Posted: Sun Nov 04, 2007 3:11 am Post subject: The LAST DIVINE TEMPEST

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Hey all. k, I promise that this will be the LAST of the Hospitaler collection that I started.

When I originally looked at the nurse, i did so strictly to make a cleric caster with offensive threat. The Nurse is the result.

When I played the nurse, although it was strong, I didnt like having to hack it out with the Formian wizards.. oh boo hoo, right! LOL So by using the same class combo, but twinkin the leveling, I created the BEAST! And, if I do say so myself, he is very nasty.

THen theres the now famous Dev crit dragon, using Druid with hospitaler.

I started to realize how diverse and POWERFUL this class actually is (hospitaler). imvho, having played with it alot, i can see it being probably the most powerful single class in the game (when mixed with cleric ESPECIALLY!!).

When Gaz added some new prcs i looked at them all and the only one that jumped out at me was Tempest. SO the first experiment with it was a fighter/wm/tempest build. It is a very powerful combo, but I love clerics, so i thought about what a tempest would be like with cleric buffs and offensive magics.

The first combo was cleric15ftr tempest, which didnt meet all my likings. The caster lvl was too low, I didnt have access to lv 9 spells. Things like that.

So i thought, hospitaler??? And low and behold, it worked! I know people have told me (folks I truly respect) that when they have done dual wpn builds they ended up with a board most of the time. 13 shield AC is a hard thing to pass up. Ill run it down quickly though, to help see, it probably isnt that bad

First, the build has 28 caster levels. THis gives you EPIC spells (mage armor, warding, storm mantle are the important ones (thanks stryder and drakky))

Then we get extended Imm to crits (it is dispellable, but just barely).
Being a cleric, we get blades, firestorm, sov and mass heal, heal and harm. THese are the main OFFENSIVE spells that any cleric must have.

The ab for the build is 41 with mundane kukris, with 4 apr. with +10, you easily top off the 20 cap (5 div fav, 3 div power, 2 battletide, prayer, aid or what have you). thats 61 BOTH hands, and it is SUPPOSED to work that you get 4 off hand attacks too! 8 apr with 61! *faints*

Did I mention, DEV CRIT! Though you get it alittle late (lv 26), though not too bad.

AND, for the cool factor KUKRIS!!

NOW, for those that are gonna try to say POWERBUILD, look closer. YES, all this above is great, BUT this build is NOT for the faint of heart. To get the stats right, you end up with very few skill points (8 int and cleric skils = crap). The only skills you can take are Dis 5(10 points) to qual for Hospitaler, lore 33 (epic spells) and Spellcraft (to get epic spells). You will HAVE to use tokens to get more spells and qual for storm mantle. You will also need tokens for concentrate and dis (40 con 90 dis should be good). Again, this is a concept build and is NOT for the beginner (do BEEST if you are lookin for a great beginer build).

Here he is:

Lord Laufslot
human
str 18 wis 14 con 8 dex 15 int 8 char 8

01 c1 D2 power attack/ cleave [trickery/knowledge]
02 c2
03 c3 D3 weapon prof: exotic
04 c4 s19
05 c5 D4
06 c6 weapon fic: kukri
07 c7 D5
08 H1 w15
09 H2 extend spell
10 H3 AMbidex
11 H4
12 H5 s20 improve crit:kukri/ twf wpn fight
13 H6
14 H7 Dodge
15 H8 mobility
16 H9 s21 Spring Attack
17 H10
18 T1 great cleave
19 T2
20 c8 s22

21 H11 great str I s23
22 H12
23 H13 overwhelming crit:kuks
24 H14 s25 gr st 2
25 H15
26 H16 DEV cRIT: kukri
27 T3 gr wis I w16
28 T4 w17
29 T5
30 T6 w18 gr wis II
31 T7
32 T8 w19
33 T9 epic wpn foc: Kukri
34 T10
35 T11
36 T12 s27 gr st III/ PERFECT TWF
37 H17
38 H18
39 H19 Epic Prowess/ Armor SKin
40 c9 s28

AB 41/36/31/26 off 41/36
+10 kuks 51/46/41/36
AC 20 with mundane studed leather
AC with all buffs (ema20, nat 10, def 10, dod10) 70
for 25 ref 17 will 24

WIth cleric you can buff up dodge 10 more (uef and lv 2 spell) to get 80. I would keep a board around (+10 tower) for those times when you are against crit immune things or hard hitters (ie BOSSES). that will give you 93, if my math is good.

Remember, with cleric you get +10 to ab and at least 10 to damage for a few casts!

So thats it (for now). Enjoy May you all 3, rest in peace That's all folks. THanks for takin the time to look through them. All 3 were commented on til the cows came home, esp the Secret Devastating Critical Dragon build.. people didnt like the idea of a dragon getting dev crit muhahaha! oh well.

peace
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Quote: Posted 06/28/06 00:22:49 (GMT) -- TyrTemplar

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