Prerequisites.
Feats - Dodge, Mobility
Skills - Hide 10, Move Silently 8, Tumble 5.
Proficiencies Gained - Simple Weapons , Light Armour
Hit Dice - d8
Skill Points = 6+INT

BONUS FEATS

Level 1
Hide in Plain Sight - The Shadowdancer is able to use the hide skill while being observed.

Level 2
Uncanny Dodge 1- The character retains his dex bonus when being attacked while flatfooted or being attacked by hidden or invisible attackers
Evasion - Whenever a reflex save is allowed for half damage, the character instead takes no damage if he succeeds at the save.
Darkvision - Doesnt actually appear to do anything in game.

Level 3
Shadow Daze: Once per day the shadowdancer may inflict an illusory daze upon a target. This daze lasts for 5 rounds. DC = 10 + Shadowdancer level + dex modifer
Summon Shadow: I will deal with this feat in its own separate section.

Level 4
Shadow Evade: 3 times per day the shadowdancer can call upon the shadows to conceal him.

Level 5
Uncanny Dodge 2 : The same as Uncanny Dodge but provides a +1 to reflex saves vs traps.
Defensive Roll: If the Shadowdancer is struck by a potentially lethal blow they make a reflex saving throw (DC = damage dealt). If successful they only take half damage.

Level 7
Slippery Mind: Character failing their will saves vs mind affecting spells get an automatic reroll.

Level 10
Improved Evasion: Whenever a reflex Save is allowed for half damage, characters with this feat take no damage if they succeed. Even if they fail the save they only take half damage.
Uncanny Dodge 3: Same as Uncanny Dodge but provides a +2 to reflex saves vs traps.


SUMMON SHADOW
There are 4 types of shadows that a Shadowdancer can summon. These are depending on the level of the Shadowdancer and whether he has the Epic Shadowlord feat.

All the shadows share similar immunities and abilities. These include Critical Hits, Death Magic, Disease, Negative level, Abilitiy Decrease, Mind Spells, Paralysis, Poison, Sneak Attack, Knockdown

Summoned Shadow
AC 12
HP 19
AB +1
Damage 1-3
Concealed

Summoned Shadow Fiend
AC 20
HP 55
AB +4
Damage 1-6+1
Damage Immunity Increased (Cold)
Damage Immunity Increased (Electrical)
Damage Immunity Increased (Fire)
Concealed
Damage Reduction

Summoned Shadow Lord
AC 22
HP 70
AB +8
Damage 1-8+5/1-8+5/2=12+5
Damage Immunity Increased (Cold)
Damage Immunity Increased (Electrical)
Damage Immunity Increased (Fire)
Concealed
Damage Reduction

Summoned Epic Shadowlord
This summons increases with the level of the shadowdancer at the rate of shadowdancer level -1. ie a 15 th level shadowdancer will summon a level 14th level shadowlord.

The first level you can take the feat epic shadowlord is level 13. A very important aspect of the Epic Shadowlord is that it does not have concealment



Shadow Evade Stats
Level 4 +1 AC , 5% concealment +1/5 DR
Level 6 +2 AC, 10% concealment +2/5 DR
Level 8 +3 AC, 15% concealment +2/10 DR
Level 10 +4 AC, 20% concealment +3/10 DR(only DR increases after 10
Level 15 +4/12 DR
Level 20 +5/14 DR
Level 25 +6/16 DR
Level 30 +7/18 DR



Epic Shadowlord Stats
Damage 1-6/1-6/2-12

Level 12 Shadowlord (summoned at level 13 Shadowdancer)
AC 22,Hp 132, AB 16/11/6, Damage bonus 6

Level 13 Shadowlord
AC 22, Hp 143, AB 17/12/7, Damage bonus 6

Level 14 Shadowlord
AC 22, Hp 154, AB 18/13/8, Damage bonus 6

Level 15 Shadowlord
AC 22, Hp 165, AB 19/14/9, Damage bonus 6

Level 16 Shadowlord
AC 22, Hp 176, AB 21/16/11, Damage bonus 6

Level 17 Shadowlord
AC 22, Hp187, AB 22/17/12, Damage bonus 7

level 18 Shadowlord
AC 22, Hp 198, AB 23/18/13, Damage bonus 7

Level 19 Shadowlord
AC 22, Hp 209, AB 24/19/14, Damage bonus 7

Level 20 Shadowlord
AC 22, Hp 220, AB 25/20/15, Damage bonus 7

Level 21 Shadowlord
AC 22, Hp 231, AB 26/21/16, Damage bonus 7

Level 22 Shadowlord
AC 22, Hp 242, AB 27/22/17, Damage bonus 7

Level 23 Shadowlord
AC 22, Hp 253, AB 28/23/18, Damage bonus 7

Level 24 Shadowlord
AC 24, Hp 264, AB 29/24/19, Damage bonus 7

Level 25 Shadowlord
AC 24, Hp 275, AB 30/25/20, Damage bonus 8

Level 26 Shadowlord
AC 24, Hp 306, AB 31/26/21, Damage bonus 8

Level 27 Shadowlord
AC 24, Hp 317, AB 32/27/22, Damage bonus 9

Level 28 Shadowlord
AC 24, Hp 348, AB 33/28/23, Damage bonus 9

Level 29 Shadowlord
AC 24, Hp 359, AB 35/30/25, Damage bonus 9

Syrath

Edited By Kail Pendragon on 07/14/06 11:16

Thanks to Kamiryn for clarifying these 2 points.

Firstly Damage Immunity Increased is 100 percent immunity to that particular element. So every shadow from summoned shadowfiend up is 100 percent immune to Cold/Fire and electrical damage.

Secondly the level of DR that the epic shadowlord has is 30/+2.

Syrath
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It's SHADOWDANCER, dammit, shadowdancer!!! You can delete the 'This abilitiy can only be activated once per day.' from the Defensive Roll description because there is no such limitation. The feat description is wrong. I've suspected that for quite some time but verified it just yet.
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Edited By Kamiryn on 12/07/05 21:27