Some people say they have mastered this build and it's like one of the best ever. Anyone ever seen a build like this before?
Quote: Posted 02/16/05 23:20:40 (GMT) -- antmayfield

Some people say they have mastered this build and it's like one of the best ever. Anyone ever seen a build like this before?

Here's my take on it:

Rogue 19/Monk 6/Cleric 15
(Rogue 4/Monk 4/Cleric 12 pre-epic)

Race: Halfling

Domains: War and Trickery

Note: You could take Travel domain if you want haste, but you should be

able to wear Robes of the Dark Moon if you are playing any of the official

campaigns. Healing is possible as well, but War domain gives you access to

Cat's Grace and Aura of Vitality.


Stats

Starting

Str 10
Dex 17
Con 14
Int 14
Wis 14
Cha 8

Ending

Str 10
Dex 28
Con 14
Int 14
Wis 18
Cha 8


Feats:

1 TWF
3 Weapon Finesse
6 WF: Kama
9 Ambidexterity
12 Extend Spell
15 Blind-Fight (or Toughness)
18 ITWF
21 EWF: Kama
24 Great Dex I
27 Great Dex II, Improved Evasion *
30 Great Dex III, Crippling Strike *
33 Great Dex IV, Skill Mastery *
36 Defensive Roll, Epic Dodge *
39 Great Dex V

* indicates Rogue bonus feat


Epic Level Progression

21 Cleric
22-36 Rogue
37-38 Cleric
39-40 Monk

Skills:

Concentration: 43
Craft Trap: 42
Discipline: 42
Healing: 42
Tumble: 40
Set Trap: 42
Spellcraft: 40
UMD: 25


Total skill credits: 316

Note that although you could put points into Hide and Move Silently, I

generally don't put too many points into these skills, because you already

have Improved Invis., as well as Darkness/Ultravision and Improved

Knockdown. Hence, I put the points into other things.


AB: 25 base
+9 Dex
+1 small Stature
+1 WF
+2 EWF
_______

38 w/ one weapon
-2 with two weapons
-2 from Flurry of Blows
_______

34

+5 Extended Divine Power
+5 Extended Divine Favor
+5 Greater Magic Weapon
+1 Bless
+1 Extended Prayer
+1 Aid
+2 Extended Aura of Vitality
+1-2 Empowered Cat's Grace
_______
57-58 fully buffed and dual-wielding using flurry of blows


AC: 10 base
+9 Dex
+1 Small Stature
+8 Tumble
+4 Wisdom
+1 Monk AC
__________

33 Naked AC

+5 Magic Vestment
+5 Armor of Faith
+2 Extended Aura of Vitality
+1-2 Cat's Grace
+1-2 Owl's Wisdom
__________
47-49 AC fully buffed


Saving Throws

base (buffed)
Fort: 25 (31-32)
Reflex: 31 (37-38)
Will: 27 (33-34)

Buffs include Prayer (+1), Battletide (+2), Aura of Vitality (+2 to Fort and Relfex), Cat's Grace (+1-2 Relfex), Endurance (+1-2 Fort), and Owl's Wisdom (+1-2 Will)

Note that you get +8 to all saves vs. spells.

attacks/round = 5 + 2 from ITWF + 1 haste + 1 Divine Power + 1 Flurry of

Blows = 10 attacks per round.

With 10d6 sneak attacks and Crippling Strike (x10 attacks/round), you should be able to rip through anything that isn't immune to criticals. Darkness and Ultravision will help you get sneak attacks, as will Improved Invis.

Crit immune foes are tougher, but with all the damage boosts you get from your Cleric spells (Divine Favor, Darkfire, etc.), as well as traps and spells like Flame Strike, Blade Barrier, Hammer of the Gods, Fire Storm, and Harm, you should be able to take them out as well. Actually I think they need to be specifically sneak immune. I play mostly PM builds in pvp and sneak attacks still get me. The only way I know of to get sneak immunity is to be a Risen Lord, or possibly some other shifter form. Of course against a risen lord, just cast heal and laugh.
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Have I mentioned I hate IGMS? Go 25 lvl cleric, and people will have a seriouse problem dispelling you.. 10-11 lvl rouge and get cripple strike.. Get KD, each time you KD someone and get sucsessfull sneak attack will their str go down by 2.. 4-5 lvl monk)..

Your buffs will be very hard to dispell, cleric without their buffs = weak..

Domains: (depends a bit on the equitment they have) I would say travel and trickery(or war).. Dualwielding kamas will you get like 7-8 attacks with flurry strike, 1 more with hasted, divine power (Do I belive) gives 1.. so you will end up having like 10 attack/round.. Remember to max displine, tumble, use magic device (and maybe spot aswell against PP )