Edited By greyhats on 03/18/05 14:35
Aaaargh... get it right people. Wizard associated with scrolls; Sorcerer associated with dragon blood... but BOTH ARE MAGES... might as well go on and call them rouges, same thing *ducks and waits for CD to get wind of it all*Quote: Posted 03/18/05 14:34:01 (GMT) -- greyhats
I usually play a mage
Mind Blank; Flameblade, greater magic weapon, Truesight, improved invis, Prot from Elements, endurance, bull str for buffing your party.Quote:
Ex. Greater stoneskin and Premonition, I do not believe the effect stack. So I could remove one of them.Here is my question:Quote:
They don't stack, BUT once the better runs out, the other will kick in.. since both are +5; one being /30 the other /10, it will at least leave you a little damage protection. But you should not be going into melee...
What will be a good selection of spell of spell for a sorcerer who can work alone, but most of the time work in party (because of that do not do alots of close combat) ?
- greyhat
Edited By Khandahr on 03/18/05 15:23
If possible Id nearly always take timestop as one of my level 9 sorc spells, just because sometimes g'sanc isnt enough (due to the bugs with g sanc and imp invis) and it allows a few seconds of rebuffing time, or a window to unleash a hail of maxed/empowered igms and or horrid wiltings. Timestop is ok... though a sorcerer has only three spells at lvl9. To be honest, these should be three of (just imho, mind):