Ok, the majority of monks go dex based and are hard to hit, other monks go for heavy dmg. My rdd monk get's 4 dmg free but it's still pretty much all dex. I was wondering if there was a build that had high AC but still a decent damage output that dexers lack.
-DaMouse
Oh, I only make fist monks as a matter of principle
STATISTICS: Hit Points: 536 AC: 33 Will Save: 23 Fort. Save: 31 Ref. Save: 21 Spell Resistance: 34 Damage Reduction: 15/-
Nice, I'll run some tests over this and get back to you on how well it fairs
-DaMouse
AB is a tad low.. but the idea has triggered some things in my head..
-DaMouse
Epic weapon specialisation gives you the equivalent of an extra 12 STR. This isnt the only way to boost melee damage.
AB is a tad low.. but the idea has triggered some things in my head..
-DaMouse
I guess my focus was more on the "balanced" part.
So I guess you want more fighter levels and higher STR.
Well, balanced is one thing.. but if he can't hit anything then ya know
I think more STR would do it, maybe taking out the impr SR since you're never gonna beat a serious mage without 50+ SR
-DaMouse
Well, I don't know if you'd call this one a "balanced" monk, even though it's got 9 monk lvls. It's a build that focuses on Cha and has a lot of pally lvls. Divine might and shield help damage and defence. The char uses monk gear and fists/kama.
It's just a different way to go about it, so I thought I could post it here: Click Here _________________ I generally avoid temptation, unless I can't resist it...
Certainly seems like a "fun" idea