i noticed that most monk build are focused on kama or either both kama and unarmed but for server and RP reason , I need a monk that do unarmed combat as a focus. Since I hardly build a monk with unarmed , i am having problem with this type of build. I am not asking for a pure monk since i know the usefulness of having a bit mix of other classes in builds but if there is really no choice , i dont mind a pure monk too.

thanks to max out the monk damage, you should go to around 16 at least. if you want to be able to take advantage of other monk goodies, then up the level even higher. you could take at least 4 levels of fighter, pre epic, to get weapon specialization on your fists. adding some CoT will help in post-epic by giving you extra feats to put into wisdom, to help you get improved ki strike +4 and +5, but you would need to get a weapon focus in a weapon as well as unarmed, which may not be feasible. you also might want to consider some levels of rogue, shadowdancer, dd or assassin in order to get uncanny dodge to hold onto your dex and wis bonus to ac.
i like monks, but they can be hard to build. hope this helps a bit.

-C
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Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup.

Edited By christian.schnabel on 08/17/05 16:22

Quote: Posted 08/17/05 16:20:35 (GMT) -- christian.schnabel
adding some CoT will help in post-epic by giving you extra feats to put into wisdom, to help you get improved ki strike +4 and +5

Just a note: the improved ki strike feats are utterly worthless. They do less than what +4 or +5 gloves would already do for you. So, unless you can't get gloves with a +5 Attack bonus (or higher), they are a serious waste of feats, especially considering the extra wisdom you need to get them.

Steve

Edited By Stravinsky00 on 08/17/05 17:41

Quote: Posted 08/17/05 17:39:46 (GMT) -- Stravinsky00
Just a note: the improved ki strike feats are utterly worthless. They do less than what +4 or +5 gloves would already do for you. So, unless you can't get gloves with a +5 Attack bonus (or higher), they are a serious waste of feats, especially considering the extra wisdom you need to get them.
Steve

This is sadly true, but at least you can pierce (most) DR without any equipment...but i suppose in the real world (a place which i like to avoid ) that this makes good sense, since you will find/buy some nice gloves wherever you are. I was just thinking along the lines of a char w/o +anything equipment...

-C
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Quote: Posted 08/17/05 19:26:51 (GMT) -- christian.schnabel
I was just thinking along the lines of a char w/o +anything equipment...

-C

Yeah, this is one of the cases where I always take equipment into account, because a fairly moderate level of equipment (+5 weapon at level 40 is very reasonable in my opinion) renders a few feats not just less useful, but completely unnecessary. Plus, they have a high wisdom requirement, higher than any melee monk is likely to go for otherwise (unless you're a cleric/ monk, you're more likely to go for strength or dex pumping). Normally I think in terms of naked characters as well, but given the expense and redundancy of these feats, I make an exception.

Steve Good point!
-C
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Do not meddle in the affairs of Dragons, for you are crunchy and taste good with ketchup.
Quote: Posted 08/17/05 17:39:46 (GMT) -- Stravinsky00

Quote: Posted 08/17/05 16:20:35 (GMT) -- christian.schnabel
adding some CoT will help in post-epic by giving you extra feats to put into wisdom, to help you get improved ki strike +4 and +5

Just a note: the improved ki strike feats are utterly worthless. They do less than what +4 or +5 gloves would already do for you. So, unless you can't get gloves with a +5 Attack bonus (or higher), they are a serious waste of feats, especially considering the extra wisdom you need to get them.

Steve
The improved KI strike works great for monk shifters and a monk with UMD who casts off a shapechange scroll cause it will still effect the new form's attack.
Quote: Posted 08/18/05 06:32:22 (GMT) -- Deltutammatre

The improved KI strike works great for monk shifters and a monk with UMD who casts off a shapechange scroll cause it will still effect the new form's attack.

True, but my comments were for real "monk" build, rather than, say, a shifter with monk levels. That what the original poster seems to have in mind.

Steve I only mention it because the improved Kistrike and dragonshape for a druid 14 both require copius amounts of wisdom invested to make them work. The thread was started with the possibility of multiclassing.

In your spirit of unarmed (ehm, humanoid)combat I would reccomend a monk 33, fighter 6, bard/rogue 1. Good SR, damage output, and devcrit can be worked in if you like. I've been playing a lot of Monks on different servers lately.
I've had a great deal of success building Wis/Dex based Elf Monks.
Assassin is a nice addition to the Monk, but requires a LE character. Fighter and CoT make nice additions for a LG character.
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"Orbis non Sufficit" You can also throw in some weapon master levels. Even just 7 levels of WM gives you +1AB over fighter and, most importantly, Ki Critical. The extra +2 to your crit range is very useful for an unarmed build, especially one with Dev Crit. You could do something like monk(25)/fighter(8)/WM(7).

Steve

Edited By Stravinsky00 on 08/18/05 20:49

Quote: Posted 08/18/05 20:48:01 (GMT) -- Stravinsky00

You can also throw in some weapon master levels. Even just 7 levels of WM gives you +1AB over fighter and, most importantly, Ki Critical. The extra +2 to your crit range is very useful for an unarmed build, especially one with Dev Crit. You could do something like monk(25)/fighter(8)/WM(7).

Steve

Actually, you cant become a WM with WF: Unarmed. And you can't take unarmed as a focus. Read: WEAPON master.
Quote: Posted 08/18/05 23:25:19 (GMT) -- Grimnir77

Quote: Posted 08/18/05 20:48:01 (GMT) -- Stravinsky00

You can also throw in some weapon master levels. Even just 7 levels of WM gives you +1AB over fighter and, most importantly, Ki Critical. The extra +2 to your crit range is very useful for an unarmed build, especially one with Dev Crit. You could do something like monk(25)/fighter(8)/WM(7).

Steve

Actually, you cant become a WM with WF: Unarmed. And you can't take unarmed as a focus. Read: WEAPON master.

Yeah, you're right of course. I was thinking of a kama build I played and just changed it to unarmed without thinking about that fact.

Steve I have a really good monk build for you, but i might as well post it. It will come soon.

I can give you some specs on the build.

38 AC, E-Dodge, 6 unarmed apr, HIPS and much much more. The AB isn't too shabby either.

Hope you can wait a short period of time for the build Cheers
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Be realistic... sure, I dont mind waiting , thanks for the infos and while we are all waiting, guess i wanted some more food for thought. So here is my question , is it playable to do a monk/wiz/PM ? the main idea is to get a monk that is crit immune but would the Pros outweight the Cons and if it is ok , would 10 PM be good or go till PM 16 ?

and finally thanks for all the inputs I have a friend with that build on Athas Reborn in PW story. It has epic mage armor and warding in addition to the monk unarmored bonuses. The warding combined with the crit immunity makes for a nasty PvP presence. I think he made it strength based and went the devcrit rout. The only downside is the low SR (30 i think). High SR is normally a must for monk builds. One needed a good monk build - here is one.

Race: Human

Stats:
Str: 12(12)
Dex: 16(30)
Con: 12(12)
Wis: 14(14)
Int: 14(14)
Cha: 8(8)

When lvling up, always take Dex on stat increase.

Classes:
30 monk / 5 ftr / 5 SD.

Here is a more detailed level up scheme:
1.Monk – Feats: Expertise, Improved Expertise
2. Monk
3. Monk – Feats: Weapon Finesse
4. Monk (raise Dex[17])
5. Monk
6. Monk – Feats: Toughness
7. Monk
8. Monk (raise Dex[18])
9. Monk – Feats: Stealthy
10. Monk
11. Monk
12. Monk – Feats: Skill Focus: Hide (raise Dex[19])
13.Fighter – Bonus Feats: Weapon Focus: Unarmed strike
14. Fighter – Bonus Feats: Dodge
15. Fighter – Feats: Skill Focus: Move Silently
16. Fighter – Bonus Feats: Weapon Spec(raise Dex[20])
17. Monk
18. Monk – Feats: Mobility
19. Monk
20. Monk (raise Dex[21])
21. ShadowDancer – Feats: Great Dex
22. Monk
23. Monk
24. Monk - Feats Great Dex (raise Dex[23])
25. Monk
26. ShadowDancer
27. ShadowDancer – Feats: Great Dex
28. ShadowDancer (raise Dex[26])
29. ShadowDancer
30. Monk – Feats: Epic Dodge
31. Monk
32. Monk (raise Dex[27])
33. Monk – Feats: Epic Weapon Focus: Unarmed Strike
34. Monk – Bonus Feats: Armor Skin
35. Monk
36. Fighter – Feats: Epic Weapon Spec: Unarmed Strike (raise Dex[28])
37. Monk
38. Monk
39. Monk – Feats: Great Dex
40. Monk – Bonus Feats: Your Choice! (raise Dex[30])

AC: 38(39 versus target)48 with Improved Expertise.
AB: +39/36/33/30/27/24
Dmg: 1-20+7
Max HPs: 410 HPs
Skills: Discipline: 43(44),Heal: 43(45),Hide: 43(58),Move Silently: 43(58),Open Lock: 8(18),Spellcraft: 15(17),Tumble: 40(50).
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Be realistic... A quick warning: Circle Kick WAS NOT fixed in the 1.66 patch. (of course I am probably the only one who didn't know that)
One of the great Monk Feats on PnP rendered useless!
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"Orbis non Sufficit" Hey wyrm! Good to see ya away from the 4'th reich. Post us a build man! Ah, Del...
I'm here as a student
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"Orbis non Sufficit"