I was wondering more than requesting, why there aren't any Pally/Monk/Hapre builds?

Unarmed, Unarmored.

Dex build? *Shrugs* Just a thought.
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~Blake~
Quote: Posted 10/22/05 02:45:10 (GMT) -- Blake Whelm

I was wondering more than requesting, why there aren't any Pally/Monk/Hapre builds?

Unarmed, Unarmored.

Dex build? *Shrugs* Just a thought.

Well, I did do one that is close.. pal/monk/ftr

I suggest this: If you see a use for mixing these 3 classes, try it out! You may surprise yourself, *cough* and us too

I recently asked myself "why arnt there more/any dwarf rogue/defender/wms.. dex based?" I found out that, you dont really get much from that mix, other than a semi decent absorber with lousy ab

Maybe if i had a crazy wpn it would be worth it, but thats makin a build for a pw and I (as most here agree) would never post a build for a specific server.

Peace Well, I kind of thought a character with a Magical Trick or ability for every situation.

I mean, Monk/Paladin/Harper if you could put Black Gaurd in their you'd have the most abilities...ever.
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~Blake~ Replace Pally with Cleric 20 Monk/ 15 Cleric/ 5 HS. Then you could go unarmed and unarmored pretty OK o_o.

You know, I wish they gave monks that Intuitive Attack (?) feat you can get with the PrC in normal, unpatched Bioware NWN. Than you could actually build monks who could hit stuff well and use Stunning Fist. Maybe they just decided it was too much cheese already gah. Stunning Fist unarmed monks are hard to try and make x_x.
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.:\_/:. Only those who have known darkness in
(OvO) their hearts will see the shadows in life...
(|__|)
.."..".. yeah but 20 monk 15 cleirc 5 HS would have a way worse ab then 23 paladin 12 monk 5 HS. Also 9 times outta ten you're better off with less than 20 monk levels, okay so immune to mind spells is nice, but other than that you don't get too much from it. Thing about Paladin is there are some nice buffs there. And adding Charisma to saves. Get Extend Spell adn you ahve A Divine favor that lasts a good time. Ab Buffs are:

Bless +1
Aid +1
Prayer +1
Divine Favor +5

which is +8 ab.

Unfortunately if you go unarmed you do loose the Holy sword which is a great spell, and defening clang which is nice, and GMW, but nothign you wouldn't loose by going cleric. Also Cleric leaves you more vulnerable if caught unbuffed, or dispelled. If you go 1-20 Paladin you'd have a 30 bab add +3 from wf and ewf then +1 from epic prowess if you go elf with dex starting dex of 20 +10 from lvls +8 from feats (2 from harper scout bonus feats) is 38 dex. That's +14 to ab. So 30+3+1+14 is 48 ab unbuffed naked with no weapon or anything. Add +5 gloves +12 dex from items, add bless, aid, prayer, and divine favor that's +5 +6 +8 which is 19 on to 48 and you get 67 ab. Only thing about this is with Dex paladin to start off with you don't get uncanny dodge early, your dmg isn't to great in the beginng and you dont get monk to early. Also don't get KD or IKD from monk until epic lvls. But it does give a nice end result (ac is around 36 naked of course adding Items and stat bonuses namely wisdom and Dexterity should give you a fair result.)
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~I am the wisest man on earth because I know one thing, and that is I know nothing.~
-Cairne

Edited By Almalith on 10/22/05 15:41

While the pally spells are nice, you don't get many castings of them per day. I think with only 15 pally and 14 WIS, you won't even have a casting of the level 4 spells without WIS-boosters. Clercs get their assortment of healing spells, more spellslots and more buffs. They can buff AC too. Both will get dispelled. If you get dispelled, run; You can do that fast enough.
_________________
.:\_/:. Only those who have known darkness in
(OvO) their hearts will see the shadows in life...
(|__|)
.."..".. lvl 15 pally with 14 wis gets 3 1st lvl 3 snd lvl 2 3rd lvl and 1 4th lvl. 23 Paladin on the other hand has 4 1st lvl 4 snd 3 3rd adn 3 4th. Has a higher AB then the cleric and a higher dispell check, and can last longer in batterl without buffs. Only thing a monk/cleric is nice for is if you go wis you have a higer ac, wis/dex will get you a nice ac and lots of spells per day... but bad ab since none of the classes are full ab classes you will rely heavily on buffs, adn without the use of GMW Darkfire or any weapon enhancing stuff you get jipped on that one. And unless you take more than 23 lvls of Cleric the 23 paladin/12 monk/5 hs will have a marginally less ac, much better ab and a higher dispell check.

But any Dex based chracter without epic dodge, sneak attacks, or Uncanny dodge is a risk to lvl, and a risk in general, even though yout 67 ab coudl KD anyone, and your AC is pretty high your vulnerable to sneak attacks.
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~I am the wisest man on earth because I know one thing, and that is I know nothing.~
-Cairne What about the 23 Pally 12 Monk adn 5 Harper, and just yes I know...this is cheesy, but Dual Kama's?

I mean, You'd Double Benefit form the Holy Sword spell. Since you could cast it on both.

*Shrugs*
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~Blake~
Quote: Posted 10/22/05 03:46:07 (GMT) -- Blake Whelm

Well, I kind of thought a character with a Magical Trick or ability for every situation.

I mean, Monk/Paladin/Harper if you could put Black Gaurd in their you'd have the most abilities...ever.

The best every trick pony is a cleri23/pal3/cot14 that was posted (and which i have referd on other occasions) that was posted some time ago. I still dont get what harper adds to the mix (that a rog/sin/sd couldnt). Please enlightn me.

Peace Harper scout gets a bonus feat at lvl 1 and lvl 5. Amongst the possible feats Great Dex is one of them Which means that instead of gettign EWF, Epic Prowess, Armour Skin and VI great Dexes, you can get all that and VIII great Dex. So there's a net gain of 1 ac/ab also with tymora's smile you add to your saves, adn varoous other things, also You get invis, eagles splendor and cats grace as spells. And access to tumble without being cheesey and going Rogue. only thing you miss out on is possible 3d6 sneak attacks from 5 rogue lvls.
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~I am the wisest man on earth because I know one thing, and that is I know nothing.~
-Cairne You need 16 monk to get the full monk unarmed attack damage which is what the guy requested - to be using unarmed. You also need 5 levels for HS. You wouldn't have 23 levels left for pally, just 19 if you did it like that. Pally also gets the save boost from CHA (more on that later) but...

15 Cleric gets you, from cantrips to level 8 spells: 6/7/7/7/5/5/4/3/2 - provided you invest in 18 WIS. While the base AB mightn't be as high, you'd have more spells to play with like heal, death ward, freedom of movement, magic vestments, etc and with the proper domains, imp invis, cat's grace, stoneskin, haste etc if you wanted so you'd be more versatile than the pally.

HS gets you Cat's Grace and Eagle's Splendor spell-like abilities, castable once per day which stack with the real spells so you could get your stats up high easily without special EQ. And some other stuff which you can read about from Cinn's post: Harper Scout
_________________
.:\_/:. Only those who have known darkness in
(OvO) their hearts will see the shadows in life...
(|__|)
..".."..

Edited By Jennalee on 10/23/05 05:02

I suppose it's really dependant on whether you play on a high magic server or low magic server. A server with lots of dispell things the cleric will find itself in trouble either needing to re-cast a lot or spending more time as the healer . Also Paladins get Deathward and Freedom of movement, and only miss out on 2 ab buffs Divine but they make up for that in BaB. Clerics are all well and good until you get dispelled . And anything with decent dispell will dispell a lvl 15 or what not cleric. Also you'd find to compete you'd need AB buffs everytime you enter combat which means less spells slots since they have to be buffs. Which also gets rather annoying. I like clerics, though they are much better when taken post-epic and with a full bab class liek Fighter/Wm/Cleric.
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~I am the wisest man on earth because I know one thing, and that is I know nothing.~
-Cairne Okay!

BEST BUILD SCENARIO:

Low Magic Server:

Dual Wielding Kama (Or Unarmed, whicher fits it better)

Pally/Haper/Monk, Dex Build.

Try you're hands at it, I want to see the outcome, if you'd please.

Full builds Stats/LevelProgression/Feats/Skills.
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~Blake~ Something like this? Kamas are FAR easier to work into a build.

Avenger Mantis - 26 Pally/ 9 Monk/ 5 HS

Race: Human
Align: LG

Stats:
STR: 10
DEX: 16
CON: 12
INT: 14
WIS: 14
CHA: 10

Lower CHA if you like and get 40 more HPs but you'll have less ability to incr. saves from Eagle's Splendor and you mentioned a low-magic world.

* = Prereq. Feats
01: Monk(1): Two-Weapon Fighting, Ambidexterity, M: (Cleave, Evasion, Improved Unarmed Strike, Stunning Fist)
02: Monk(2): M: (Deflect Arrows)
03: Monk(3): Weapon Finesse
04: Paladin(1): DEX+1, (DEX=17)
05: Paladin(2): P: (Smite Evil)
06: Paladin(3): Weapon Focus: Kama
07: Monk(4)
08: Monk(5): DEX+1, (DEX=18)
09: Monk(6): Blind Fight, M: (Knockdown, Improved Knockdown)
10: Paladin(4)
11: Paladin(5)
12: Monk(7): DEX+1, Improved Two-Weapon Fighting, (DEX=19)
13: Paladin(6)
14: Paladin(7)
15: Paladin(8): Iron Will*
16: Paladin(9): DEX+1, (DEX=20)
17: Monk(8)
18: Paladin(10): Alertness*
19: Paladin(11)
20: Paladin(12): DEX+1, (DEX=21)

NOTE: must have Discipline 4, Lore 6, Persuade 8, Search 4 (needs to be CCed) to qualify for Harper.

21: Monk(9): Epic Weapon Focus: Kama, M: (Improved Evasion)
22: Harper Scout(1): Great Dexterity I, (DEX=22)
23: Paladin(13)
24: Paladin(14): DEX+1, Toughness, (DEX=23)
25: Paladin(15)
26: Paladin(16)
27: Harper Scout(2): Great Dexterity II, (DEX=24)
28: Paladin(17): DEX+1, (DEX=25)
29: Paladin(18)
30: Paladin(19): Blinding Speed
31: Paladin(20)
32: Harper Scout(3): DEX+1, (DEX=26)
33: Paladin(21): Great Dexterity III, (DEX=27)
34: Paladin(22)
35: Paladin(23): Epic Prowess
36: Harper Scout(4): DEX+1, Great Dexterity IV, (DEX=29)
37: Paladin(24)
38: Paladin(25)
39: Paladin(26): Great Dexterity V, Armor Skin, (DEX=30)
40: Harper Scout(5): DEX+1, Great Dexterity VI, (DEX=32)

Max HP: 442
BAB: 28
AB (mundane kamas): +43/40/37/34/31/28; +43/38
AC (naked): 43

Saves:
Fort: 25
Ref: 32
Will: 24

Skills (249 points):
Discipline: 43(43)
Tumble: 40(51)
Hide: 43(51)
Move Silently: 43(51)
Heal: 43(45)

Lore: 8(13)
Search: 4(6)
Persuade: 8(8)

+15 leftover

Tweak skills as you like. You can increase both tumble and discipline on HS levels and hide/MS.
_________________
.:\_/:. Only those who have known darkness in
(OvO) their hearts will see the shadows in life...
(|__|)
.."..".. I didn't get time to post this also last night but, i want to say, don't play this unless you're very very good at avoiding being flat footed. This char does not get uncanny dodge and it will HURT if you get hit because all that nice dex-based AC will be gone. my suggestion if to substitute harper for SD instead and you can also get epic dodge this way.
_________________
.:\_/:. Only those who have known darkness in
(OvO) their hearts will see the shadows in life...
(|__|)
..".."..
Quote: Posted 10/24/05 03:31:36 (GMT) -- Jennalee

I didn't get time to post this also last night but, i want to say, don't play this unless you're very very good at avoiding being flat footed. This char does not get uncanny dodge and it will HURT if you get hit because all that nice dex-based AC will be gone. my suggestion if to substitute harper for SD instead and you can also get epic dodge this way.
SD is a good idea, but I'd go for Monk 12 at least to get diamond soul...that leaves you with less pally levels

Edited By Kail Pendragon on 10/24/05 13:38

Or.... Do a STR/CHA pally which would work out nicely with monk. About diamond soul - I heard you can't get any other SR from items after you get it and your SR from it would be low so for me, it'd be a no-go and you'd lose a pally epic feat.

Also, I seem to have made a boo-boo and listed the AB as two points higher than it should be dual-wielding *sigh*.
_________________
.:\_/:. Only those who have known darkness in
(OvO) their hearts will see the shadows in life...
(|__|)
..".."..