Hello everyone, i was wondering if i could get some help with the above-mentioned build. Preferrably with at least 16 bard levels for a pretty good song, and fighter for higher ab pre-epic. The only other thing i should mention is that it needs to have at least six levels in its base class before it can multiclass. Any advice would be appreciated.

Thanks I'm not sure whether you mean that each new class you take has to take at least six lvls before multiclassing (again) or if that rule is just for the first class.
In case you need 6 class lvls each time take 6 SD lvls from 17th to 22nd lvl not to hurt AB/saves and go Bard 8/FTR 8/SD 4 preepic.
It's a quick build, lvling is not optimized anyhow at lvl 20th this build looks real cool to me.
If you feel you do not need IE, go for just SD 7 (slippery mind!) and take 3 more bard lvls for a bonus feat (ESF: Perform) and earlier LI.

Here we go:

V.1
Bard(20), Shadowdancer(10), Fighter(10)
Human, any non-lawful alignment


STR: 14 (24)
DEX: 14
CON: 14
WIS: 8
INT: 14
CHA: 14 (16)

Hitpoints: 420
Skillpoints: 301
Saving Throws (Fortitude/Will/Reflex): 21/22/24
Saving Throw bonuses: Spells: +8, Traps: +2, improved evasion, slippery mind
BAB: 27
AB (max, naked): 38 (melee), 30 (ranged)
AC (naked/mundane armor/shield only): 22/32
Spell Casting: Bard(6)

Discipline 42(49), Hide 43(45), Move Silently 43(45), Perform 42(45), Spellcraft 38(40), Tumble 40(42), UMD 42(45), 11 points leftover


01: Bard(1): Dodge, Mobility
02: Bard(2)
03: Bard(3): Extend Spell
04: Bard(4): STR+1, (STR=15)
05: Bard(5)
06: Bard(6): Empower Spell
07: Bard(7)
08: Shadowdancer(1): STR+1, {Hide in Plain Sight}, (STR=16)
09: Fighter(1): Weapon Focus, Blind Fight
10: Shadowdancer(2): {Darkvision, Evasion, Uncanny Dodge I}
11: Fighter(2): Improved Critical
12: Bard(8): STR+1, Curse Song, (STR=17)
13: Fighter(3)
14: Fighter(4): Weapon Specialization
15: Fighter(5): Expertise
16: Shadowdancer(3): STR+1, (STR=18)
17: Shadowdancer(4)
18: Fighter(6): Toughness, Knockdown
19: Fighter(7)
20: Fighter(8): STR+1, Improved Knockdown, (STR=19)
21: Shadowdancer(5): Epic Weapon Focus, {Defensive Roll}
22: Fighter(9)
23: Fighter(10): Epic Weapon Specialization
24: Shadowdancer(6): STR+1, Armor Skin, (STR=20)
25: Shadowdancer(7): {Slippery Mind}
26: Shadowdancer(8)
27: Shadowdancer(9): Epic Will
28: Bard(9): STR+1, (STR=21)
29: Bard(10)
30: Bard(11): Great Strength I, (STR=22)
31: Bard(12)
32: Bard(13): CHA+1, (CHA=15)
33: Bard(14): Epic Prowess
34: Bard(15)
35: Bard(16)
36: Bard(17): CHA+1, Great Strength II, (STR=23), (CHA=16)
37: Bard(18)
38: Bard(19)
39: Bard(20): Lasting Inspiration
40: Shadowdancer(10): STR+1, {Improved Evasion}, (STR=24)


V.2
Bard(23), Shadowdancer(7), Fighter(10)
Human, any non-lawful alignment


STR: 14 (24)
DEX: 14
CON: 14
WIS: 8
INT: 14
CHA: 14 (16)

Hitpoints: 414
Skillpoints: 295
Saving Throws (Fortitude/Will/Reflex): 21/22/24
Saving Throw bonuses: Spells: +9, Traps: +1, evasion, slippery mind
BAB: 27
AB (max, naked): 38 (melee), 30 (ranged)
AC (naked/mundane armor/shield only): 22/32
Spell Casting: Bard(6)

Discipline 42(49), Hide 43(45), Move Silently 42(44), Perform 43(56), Spellcraft 43(45), Tumble 40(42), UMD 42(45)

01: Bard(1): Dodge, Mobility
02: Bard(2)
03: Bard(3): Extend Spell
04: Bard(4): STR+1, (STR=15)
05: Bard(5)
06: Bard(6): Empower Spell
07: Bard(7)
08: Shadowdancer(1): STR+1, {Hide in Plain Sight}, (STR=16)
09: Fighter(1): Weapon Focus, Blind Fight
10: Shadowdancer(2): {Darkvision, Evasion, Uncanny Dodge I}
11: Fighter(2): Improved Critical
12: Bard(8): STR+1, Curse Song, (STR=17)
13: Fighter(3)
14: Fighter(4): Weapon Specialization
15: Fighter(5): Expertise
16: Shadowdancer(3): STR+1, (STR=18)
17: Shadowdancer(4)
18: Fighter(6): Toughness, Knockdown
19: Fighter(7)
20: Fighter(8): STR+1, Improved Knockdown, (STR=19)
21: Shadowdancer(5): Epic Weapon Focus, {Defensive Roll}
22: Fighter(9)
23: Fighter(10): Epic Weapon Specialization
24: Shadowdancer(6): STR+1, Armor Skin, (STR=20)
25: Bard(9)
26: Bard(10)
27: Bard(11): Epic Will
28: Bard(12): STR+1, (STR=21)
29: Bard(13)
30: Bard(14): Great Strength I, (STR=22)
31: Bard(15)
32: Bard(16): CHA+1, (CHA=15)
33: Bard(17): Epic Prowess
34: Bard(18)
35: Bard(19)
36: Bard(20): CHA+1, Lasting Inspiration, (CHA=16)
37: Bard(21)
38: Shadowdancer(7): {Slippery Mind}
39: Bard(22): Great Strength II, (STR=23)
40: Bard(23): STR+1, Epic Skill Focus: Perform, (STR=24)


Cheers,
Kail
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Edited By Kail Pendragon on 02/02/06 02:53

Well, what i meant by the six levels was that before i could stop leveling in a class, i had to reach six levels, it's just a server rule to prevent getting one level in a class to get the benefits of it. Then go:
1-6 Bard
7-14 FTR
15-16 Bard
17-22 SD

Then you are free to do whatever you want, if I understand your server rules right. You might need to rearrange feats a little but the build integrity holds (it will be a little less playable preepic, that's all... not that I put too much effort in optimizing the levelling in the first place, eh-eh)

Cheers,
Kail
_________________
Dilegua notte
Tramontate stelle
Tramontate stelle
All'alba vinceṛ
Vinceṛ
Vinceṛ Ok, thanks Kail