I saw this build in a magazine... now is it me or is it impossible to do this build? It seems that the creator hasn't taken into account the fact that a scythe-master needs exotic weap proficiency.
Now the creator hasn't done a level progression so I'm as confused as you'd be.
Any ideas?
Half-Orc Fighter(6), Barbarian(6), Weapon Master(28) (Creator says to save 2 FTR levels for epic lvls epic weap foc/spec) STR:16 DEX:14 CON:14 INT:14 WIS:10 CHA:6
Feats: (In order taken apparently) WeapFoc, Dodge, Mobility, Spring Atk, Weap Spec, Expertise, WWA, Improv Crit, Power Atk, Cleave, Great Cleave, Improv Initiative
Epic Feats: Overwhelming Crit, Great STR, Dev Crit, EWS, EWF, Epic Prowess, Armour Skin, Epic Toughness, Superior Initiative, Great Strength
I've tried everything I could think of to get this build working but I just can't get my head around it. He hasn't said which class to start with but I assumed FTR for the extra feat on first level.
Can anyone help me or is this a lost cause?
You can start with those exact stats and be human. I would recommend that for the extra feat at first level. But still you are 1 pre-epic feat short, and even then you lack the Exotic as you noted. I would presume he is mistaken, as the build would probably need fighter 10/Barb2. The barbarian probably taken for Taunt. Be right back. _________________ I see the fear you have inside, you can run but never hide. I will hunt you down and tear you limb from limb.
I run the Pre-Epic Builders guild. Join and share your experience.
To get the pre-epic feats right I had to go with human and more Fighter levels. That said, i would really go Dwarf for +40 hp, and dump that initiative feat. I would also switch Barbarian for Bard to gain +4 tumble AC, and +5 spellcraft save bonus, still keep Taunt and discipline maxed and perhaps room for UMD, but here we go.
Take intimidate 4 at Barb levels, Max discipline, Tumble x-classed at 20 points, Taunt maxed at barb levels, spellcraft x-classed to 18 and still 53 skillpoints to go.
AB=52 with normal scythe, AC=25 normal full plate. Dmg=2d4+22. saves are 23/22/16.
I would do
Dwarf STR 17(34) DEX 13 CON 16 WIS 8 INT 14 CHA 6
Drop both initiative feats, trade Barb for Bard. At lvl 39 take G.STR 7 and Toughness.
Pros over Human Barb version: +40 hp, +4 AC, +5 saves vs spells, Dwarven bonus to saves and poison, Dwarf and finally a little bit UMD.
Cons: -43 skillpoints, the pre-epic bard level will change your save somewhat, not sure what is different from Barb.
You are free to take your choice.
Good luck. _________________ I see the fear you have inside, you can run but never hide. I will hunt you down and tear you limb from limb.
I run the Pre-Epic Builders guild. Join and share your experience.
Edited By Grimnir77 on 02/18/06 15:58
Excellent
For a moment I thought there was something I was missing. Nice to know I'm still slightly sane... Will try your build out instead.