Quote: Posted 06/16/06 15:27:47 (GMT) -- Kill A Lot A Crap
Wow, I certainly do not mean to argue, but this is a build idea. Sure I asked for suggestions but I have seen many do this in other posts. The primary reason however was to post a different take on the exaulted sorcerer. Again, it has been some time since I posted here, mostly because I can't seem to do it right and get corrected by a moderator every time I try. I have many builds because I am an addict, but every time I have tried to use this avenue to get some "serious" support or try to provide a strong build, I get hit by a moderator for not doing something right and then I never get the intended feedback that this was for.
I am probably making someone angry and that is not my intent, but I WOULD LOVE FOR SOMEONE TO HELP ME!!!
I want to be an active member of this forum and find it difficult to "fit the mold".
Any help would be greatly appreciated!!!
Quote: Posted 06/16/06 16:31:42 (GMT) -- Grimnir77
I agree on dropping discipline too, at least if you didn't plan on taking Epic Skill focus: discipline.
Your DC won't suffer from Paladin levels.
Spell DC= 10 + CHA-modifier + Spell-level + focus feats.
With a 30 CHA and Epic spell foci your DC's are decent, but not totally "up there".
As for who that has better saves than this build, I can list a couple of hundred builds. But they are still way better than a pure sorcerers saves. I would take divine shield anyhow, and perhaps switch Hellball with Greater Ruin. GR ignores SR and it won't be blocked so easily. Energy buffer f.ex. totally stops Hellball.
Quote: Posted 06/16/06 16:01:28 (GMT) -- Mithdradates
Quicken spell is a bit of a waste. If you can get boots of speed it is a complete waste. You can cast an extended haste that lasts 76 rounds, haste has the same effect as quicken spell and the two do not stack.
Edited By Mick Dagger on 06/16/06 19:47
Quote: Posted 06/16/06 19:45:51 (GMT) -- Mick DaggerQuote: Posted 06/16/06 16:01:28 (GMT) -- Mithdradates
Quicken spell is a bit of a waste. If you can get boots of speed it is a complete waste. You can cast an extended haste that lasts 76 rounds, haste has the same effect as quicken spell and the two do not stack.
The improved initiative etc. series of feats, will they have any effect the casting speed of any of the spells you cast (with/without haste or the auto quicken feats)? And will other factors that influence initiative, like a high dex have any effect?
Quote: Posted 06/16/06 18:47:52 (GMT) -- Kill A Lot A Crap
Anyway, back to the topic at hand. I would LOVE to see some builds that have better saves.