Ok, I am not sure if this is where I post this, but I do not have all the information and wanted to find out if this is a good POWERHOUSE Wizard Build.

I wanted to be able to exceed anyone's savings throws and wanted to be able to exceed a pure Monks spell resistance. I am not sure if I have succeded in the Monks SR but I know I have exceeded the savings throughs.

The PW I play in has a cap on Bonuses to Attributes of 12 for each attribute. So with this build and the 12 bonus points to Attributes from equipment this Wizard will have an Intellegence of 50!

Ok, here is the build... Please provide feedback!!!

Gnome
Starting Stats
Strength 8
Dexterity 14
Constitution 16
Wisdom 8
Intellegence 18
Charisma 8

Ending Stats
Strength 8
Dexterity 14
Constitution 16
Wisdom 8
Intellegence 38
Charisma 8

The level progression is this:
Wizard 1-37
Monk 38
Wizard 39
Rogue 40

The feats selection are as follows:
lvl 1 Expertise
lvl 3 Improved Expertise
lvl 5 Combat Casting
lvl 6 Spell Focus (Necromancer)
lvl 9 Spell Focus (Evocation)
lvl 10 Spell Penetration
lvl 12 Craft Wand - Just wanted to help some others!
lvl 15 Greater Spell Focus (Necromancer & Evocation)
lvl 18 Greater Spell Penetration
lvl 20 Greater Spell Focus (Illusion)
lvl 21 Improved Combat Casting
lvl 23 Great Intellegence 1
lvl 24 Epic Spell: Greater Ruin
lvl 26 Great Intellegence 2
lvl 27 Great Intellegence 3
lvl 29 Great Intellegence 4
lvl 30 Great Intellegence 5
lvl 32 Epic Spell: Epic Warding
lvl 33 Great Intellegence 6
lvl 35 Great Intellegence 7
lvl 36 Great Intellegence 8
lvl 39 Great Intellegence 9 and 10

I took the following Skills
Concentration 42
Craft Armor 43
Craft Weapon 43
Listen 41
Lore 43
Spell Craft 42
Spot 43
Tumble 40
UMD 43
There are alot left over to put in other Rogue Skills!

I took Rogue for the Tumble, Spot and UMD (for other gear)
I took Monk for Evasion, Tumble, Listen, Armor bonus and Cleave.

I thought about taking Barbarian for the Uncanny Dodge so I would not be able to be caught flat footed. But I thought Rogue served better with skills.

This build is primarily ment for PvM but I will have to PvP and wanted to be able to hold my own.

Any and all feedback is welcome.
_________________
May the Gods smile upon you!

Dezba *eagerly waiting for ANYONE to comment*
_________________
May the Gods smile upon you!

Dezba

Edited By Kill A Lot A Crap on 06/22/06 22:44

If you want really good saving throws, then you did this backwards.

Instead of Wizard you want Sorc.

And instead of Rogue, you want Paladin or Blackgaurd.

The Charisma of the Wizard will fuel the Paladin's Divine Grace and give your Charisma bonus to all of your saves in addition to the normal attributes that go towards saves.

Look at the Exalted Sorceress thing. Thats what I'm talking about and I think it would get better saves than anything else. Especially if you went and got all the Saving Throw feats. Those are kinda a waist but if you want Saving throws, thats how you get them.
Quote: Posted 06/22/06 23:00:44 (GMT) -- Okembour

If you want really good saving throws, then you did this backwards.

I don't think he wants to have high saves, he wants to be able to beat those high saves. Just poor choice of wording on his part.

If that's the case, mister Crap, then have a look at this guy: Spellfire, a max-INT Wizard /Wizard 29/Bard 2/RDD 9 by FinneousPJ. He's got the max DCs ever possible on three different schools.
_________________
"We keep our Feast of Feasts, sure of our bourne,
Our aims self-same:
The Guest of Guests, friend Zarathustra, came!
The world now laughs, the grisly veil was torn,
And Light and Dark were one that wedding-morn." Oh and as for the Monk SR issue, it's impossible to beat a dedicated SR based Monk's resistance. Sorry
_________________
"We keep our Feast of Feasts, sure of our bourne,
Our aims self-same:
The Guest of Guests, friend Zarathustra, came!
The world now laughs, the grisly veil was torn,
And Light and Dark were one that wedding-morn." Your DCs are good, no question, but:

in your 3 chosen schools, for your level 9 spells, you'll have DCs of 10 + 20 (INT modifier) + 9 (spell level) + 4 (Grtr Spell Focus) = 43.

In the other schools, your DCs will be 39.

(and that's if you're buffed to the +12 cap).

Now, take a look at This Guy. Granted, he's built to have high saves, but those saves are with no gear at all. If you were to go up against him and use spells that allow saves, you'd only succeed if he rolled a 1.

The problem with this game is it's very easy to get high saves, but your DCs just don't get all that high in comparison.

That being said, as I mentioned at the beginning, your DCs are very good. You should be okay, but be prepared to fall back on no-save spells.
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Quote: Posted 06/22/06 15:27:07 (GMT) -- Kill A Lot A Crap

The PW I play in has a cap on Bonuses to Attributes of 12 for each attribute.

12 is the max if you are talking about modifiers...
_________________
They were all dead. The final gunshot was an exclamation mark to everything that had led up to this point. I released my finger from the trigger. And then it was all over. The storm seemed to lose its frenzy. The ragged clouds gave way to the stars above.
Quote: Posted 06/23/06 00:08:49 (GMT) -- DarkInfernoo

Quote: Posted 06/22/06 15:27:07 (GMT) -- Kill A Lot A Crap

The PW I play in has a cap on Bonuses to Attributes of 12 for each attribute.

12 is the max if you are talking about modifiers...

Actually, if talking about modifiers, the max is +12 /2 = +6 As in the max of +12 to stat X yields +6 to its modifier.
_________________
"We keep our Feast of Feasts, sure of our bourne,
Our aims self-same:
The Guest of Guests, friend Zarathustra, came!
The world now laughs, the grisly veil was torn,
And Light and Dark were one that wedding-morn." As noted, there is no way to beat the SR of a pure monk who take enough Improved SR feats. But, such a monk will have low AB, low damage, and poor resistances, so just put up a Mestil's Acid Sheathe and an Elemental Shield and let him hit you - he'll die first, assuming he can hit you at all depending on your AC.

For spell DC, I would keep the Necromancy foci, but drop the Evocation foci. Evocation has Ice Storm and IGMS, which have no saves, so just use them if you face someone with high saves. Boosting the DC of Wail of the Banshee and Finger of Death is worthwhile, so keep Necromancy. Try to fit Epic Spell Focus in if you can for another +2.

Other than that, you might want to consider taking some other feats for defensive use - Auto=still, etc.

TM
Quote: Posted 06/22/06 23:19:45 (GMT) -- FinneousPJ

Quote: Posted 06/22/06 23:00:44 (GMT) -- Okembour

If you want really good saving throws, then you did this backwards.

I don't think he wants to have high saves, he wants to be able to beat those high saves. Just poor choice of wording on his part.

If that's the case, mister Crap, then have a look at this guy: Spellfire, a max-INT Wizard /Wizard 29/Bard 2/RDD 9 by FinneousPJ. He's got the max DCs ever possible on three different schools.

Your build is good. However, like I said in my original post (sorry for the poor choice of words) I wanted to be able to "beat" (edited for understanding) the high saves and "Spell Resistance".

To beat the spell resistance of another character, it is 1d20 + your caster level. Your build only has a caster level of 29. Mine has a caster level of 38. So I can bea a SR of 58 and you could beat a SR of 49. Therefore, it is quite possible for me to take out many monks. Which in this game are the builds with the most SR.

Thanks for all the feedback! I tried to max out my DC's against savings throws and spell resistance of others. I am hoping I have acheived this.
_________________
May the Gods smile upon you!

Dezba
Quote: Posted 06/23/06 12:39:04 (GMT) -- Kill A Lot A Crap


Your build is good. However, like I said in my original post (sorry for the poor choice of words) I wanted to be able to "beat" (edited for understanding) the high saves and "Spell Resistance".

To beat the spell resistance of another character, it is 1d20 + your caster level. Your build only has a caster level of 29. Mine has a caster level of 38. So I can bea a SR of 58 and you could beat a SR of 49. Therefore, it is quite possible for me to take out many monks. Which in this game are the builds with the most SR.

I understand that, but I figured that since it's impossible to beat a dedicated Monk's SR there's no point trying (and should I encounter one, rely on Epic Warding/Damage Shields). Why would a Monk simply stop taking SR feats to get <58 SR when it's clearly not enough against (near) pure casters? I can't see that happening, really. If I were to make a SR Monk, he'd probably be a Monk 36/Fighter 4 with exactly 66 SR (no room for EWS though ).
_________________
"We keep our Feast of Feasts, sure of our bourne,
Our aims self-same:
The Guest of Guests, friend Zarathustra, came!
The world now laughs, the grisly veil was torn,
And Light and Dark were one that wedding-morn."
Quote: Posted 06/23/06 12:46:57 (GMT) -- FinneousPJ

(and should I encounter one, rely on Epic Warding/Damage Shields).

But that build didn't have Epic Warding?
_________________
May the Gods smile upon you!

Dezba
Quote: Posted 06/23/06 12:58:12 (GMT) -- Kill A Lot A Crap

But that build didn't have Epic Warding?

But you can get it very easily, just drop one of the Epic Spell Focuses. That's hardly a problem.
_________________
"We keep our Feast of Feasts, sure of our bourne,
Our aims self-same:
The Guest of Guests, friend Zarathustra, came!
The world now laughs, the grisly veil was torn,
And Light and Dark were one that wedding-morn."