i was playing a variant of grizzled dwarflord's Heart of Darkness, and having a lot of fun. then i decided to monkey around (read: mess it up) and try to make something that might do a little more okay in pvp.
i came up with this, and thought it was pretty spiffy, but i'm not sure it is optimized properly on all those esoteric points that you guys understand and i have no clue on. i added fighter to get in weapon specializations... and ended up needing 6 levels, and so grabbed some extra feats (dodge/mobility).
compared to my last build (Barbarian 17/Assassin 23), it has better attacks, better base attack, better saves, and more damage bonii. it has less damage reduction and death attack (3d6 less). and the same ac.
anyhow, if anybody could/would/wants to polish it up and change it around (i know you probably want human instead of half elf for the extra feat, and probably skip the exotic weapon -- those are specific to my character).... that'd be cool. or at least point out different levelling strategies to maximize it. i know for one, that assassin level 13 bonus feat really sucks. at that point, i ONLY qualify for GDex or Epic Reflexes. :/ i'd really love another I-Sneak.