Hello. I'm new to NWN and I'm looking for a good solo build. I'm not ready to start creating my own builds yet so I was hoping for some advice. I have looked through many of the builds here on the Epic Character Builders forums and I thought I would post a few and try to get some questions answered. Any help would be appreciated
These first two builds look like they would be fun and fairly powerful in a variety of situations, but are they good solo builds?
These next three builds look like cleric powerhouses.
Blood And Faith (Bard 4\Cleric 26\RDD 10)
The War Machine of Gruumsh: Cleric26/Barbarian4/CoT10
SC5-ED-Cleric, Halfling Version (Rogue 16/Monk 9/Cleric 15)
Edited By Chumgeyser on 10/21/06 01:13
ack! I was trying to edit this post and then got kicked off the internet. Soloing Newbie cont...
Here are the hack n' slashers...
Assault and Battery (Bard 3/ Fighter 12/ Weapon Master 25)
Trollborn Asgardian (Fighter6/CoT6/WM28)
The Bull-Roarer: The Strongest Halfling in the World: Bard16/Fighter14/RDD10
Shock and Awe: Barbarian7/Rogue17/Fighter16
OK that's all of them. You'll notice no mage types here. Not my playstyle (even though the Exalted Sorceress looks badass.) I would be interested in an archer build of somekind but the ones I found looked very one dimensional.
I had a few extra questions... about the Strongest Halfling build. I read that the Dev. Crit roll is partially based on strength, and that halflings can weild a scimitar as a 2-handed weapon. So wouldn't the strongest halfling in the world, with dev. crit and a scimitar kick a lot of ***? Or is that build not possible?
Is the rogue/cleric/monk build as damaging as it appears? I don't have a good handle of the NWN game mechanics yet but that seems like the most damaging (over time) build that I've found?
I'm very new to NWN so I'm probably being more vague about things then I should. I'm basically looking for a good solo PvM build and I wanted to come up with some foundation before I asked for help. So there ya go. Now .. ehem ... Help!
Are you planning on playing single player or multiplayer? If you're going multiplayer, then first you need to befriend one of the veterans so that they can tell you what kind of world it is, low-mid-high magic, items, etc. But if you're just starting out, i'd go with a cleric build first, just to get the hang of things, then move on to something a little more difficult.
I'm going to be playing single player for now. Eventually I'd like to try multi-player but I don't plan on doing that for awhile.
So would you suggest one of the cleric builds here or just a pure cleric?
one of the most versatile melee oriented characters around is probably the fighter/rogue/COT combination. Good AB, damage output, saves as well as the wide selection of rogue skills. It leaves a lot of room for customizing the character to your likes as it is both feat and skill rich. Do a search of these classes and you'll turn up quite a few. One of my favorites is Grizzled Dwarflord's Death's Rival _________________ In order to find his equal, an Irishman is forced to talk to God. Yes, Father. The Almighty says don't change the subject; just answer the &%$#@& question.
Quote: Posted 10/21/06 02:05 (GMT) -- Chumgeyser
I would be interested in an archer build of somekind but the ones I found looked very one dimensional.
I know of about 9 or 10 Archer Builds that are 2 if not 3 dimnesional. One of my favorites is Xitooner's Martial Rogue.
Quote: I had a few extra questions... about the Strongest Halfling build. I read that the Dev. Crit roll is partially based on strength, and that halflings can weild a scimitar as a 2-handed weapon. So wouldn't the strongest halfling in the world, with dev. crit and a scimitar kick a lot of ***? Or is that build not possible?
It is possible, but some feats would need to be sacrificed (hopefuly not Great Strengths). Regarding Dev Crit in general, most environments ban it outright, though there are a few here and there that allow it. In Singleplayer, many players don't find it challenging and that it takes away the fun and joy of the game. I'm of that mindset, but I'll admit there are days when I come home from work, tired, stressed, pissed-off, and I just need to sit down and play a violent filthy Half-orc who ravages everything, and if I'm going to go, I might as well go all the way with Dev Crit. Guilty but cathartic pleasure.
Quote: Is the rogue/cleric/monk build as damaging as it appears? I don't have a good handle of the NWN game mechanics yet but that seems like the most damaging (over time) build that I've found?
Does good damage, but does even better Defense. The problem with such builds is their length to mature. This is often the case with builds that split nearly evenly among 3 classes.
Quote: I'm very new to NWN so I'm probably being more vague about things then I should. I'm basically looking for a good solo PvM build and I wanted to come up with some foundation before I asked for help. So there ya go. Now .. ehem ... Help!
I can suggest one to scratch off that list you have, the Stygian Knight. Probably not as playable as the rest you have highlighted.
Good luck, and hope to see ya out there someday. _________________ Got Hommlet? World of Greyhawk Action Server (with 1/2 price ales on Mondays!)
Ariel, Ookla, RIDE!
Thanks for all the advice! Grizzled I just realized that most of these builds were yous
I took a look at Death's Rival, as Highlander77 suggested. I remembered why I initially passed on this build, it didn't have SCV. I can see that having a high UMD can make up for that, and I like the idea of playing a treasure hunter who can read magic scrolls. So right now Death's Rival is at the top of my list.
I would like to know what the real difference between Death's Rival and The Last Great Bounty Hunter: Rogue20/Fighter10/CoT10 is. If they are basically the same except one duel-wields and wears light armor while the othe uses a 2-hander and wears plate, then I'll take Death's Rival.
The other two builds I'm still considering are Assault and Battery (Bard 3/ Fighter 12/ Weapon Master 25) and Shock and Awe: Barbarian7/Rogue17/Fighter16 Both of these builds look powerful and fun, and since they both have a high UMD they look to be versital as well.
I have narrowed down my choices, thanks to your help, considerablly. I just need a little more advice. Thanks again.
--- Chumgeyser ---
Quote: Posted 10/21/06 20:11 (GMT) -- Chumgeyser
Thanks for all the advice! Grizzled I just realized that most of these builds were yous
No problem. Glad to be of help, and happy to share. Let it be known that the best builds are the ones you build yourself, sometimes from scratch, sometimes organically, and sometimes based on something else you've seen and tweaked to your playstyle or environment. Opinions abound in this regard, and it is often a good idea to use other players as sounding boards to bounce ideas off.
Quote: I took a look at Death's Rival, as Highlander77 suggested. I remembered why I initially passed on this build, it didn't have SCV. I can see that having a high UMD can make up for that, and I like the idea of playing a treasure hunter who can read magic scrolls. So right now Death's Rival is at the top of my list.
Yes, SC V, if one can afford it, is a thing of beauty all on its own, but Improved Invis is a poor man's SC V.
Quote: I would like to know what the real difference between Death's Rival and The Last Great Bounty Hunter: Rogue20/Fighter10/CoT10 is. If they are basically the same except one duel-wields and wears light armor while the othe uses a 2-hander and wears plate, then I'll take Death's Rival.
Without looking at them and going off memory, that's basically it. One is strength-based and one is not. The Bounty Hunter probably is quite adept at most confrontations, being strength-based, while Death's Rival is more of a stealth specialist and truly shines in Epic. Because I tend to play a lot of 1-30 environments, I tend to play things that mature earlier rather than later, and thus would recommend The Bounty Hunter build over that. If the two were forced to fight one another at, say, Level28, I'm putting my money on Death's Rival.
Quote: The other two builds I'm still considering are Assault and Battery (Bard 3/ Fighter 12/ Weapon Master 25) and Shock and Awe: Barbarian7/Rogue17/Fighter16 Both of these builds look powerful and fun, and since they both have a high UMD they look to be versital as well.
Assault and Battery is a heavy damager, make no mistake. However, that's pretty much the extent of his capabilities in pre-epic, unless you wanted to start switching some Bard levels around. His lack of UMD combined with his low Will save make him a sitting duck unless in a high magic environment with lots of immunties. Until then, he has to wait until Level22 to get "versatile" and "3-dimensional". If it were me, I'd probably slop 3 Bard levels in there pre-epic and then 3 more in Epic. Help Will save, get you UMD, Tumble, Spellcraft much earlier, and make him 100 times more "playable".
Shock and Awe is, well, just that. He's a monster, in every sense of the word, and is good filthy fun. I'm currently playing him on a PW and he ravages everything around him. Even when he should die, he doesn't. Dev crit is built in with this build, but it's easily built out if you prefer not to play with it or find yourself in an environment where it's banned.
Hope that helps. If it's any consolation, about every week I see a build around here that I want to play, so I quickslot the build into my cue. I'll start it on a PW or SP game, and while it may not get immediate playtime, they eventually do, and have played quite a few builds on here and elsewhere. Lots of good ones, with lots of ideas to experiment, theories to test, combos to perfect, and so on, that really there never seems to be "an end". _________________ Got Hommlet? World of Greyhawk Action Server (with 1/2 price ales on Mondays!)