Hey all, I am working out an AA I would like to play next; basically a high sneak with some buffs kinda guy. Defender of the forest

I am just looking for ideas or suggestions to make him more useful/playable; thanks in advance!

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Wizard(9), Rogue(4), Arcane Archer(27)

Elf, Chaotic Good (for my plan; any acceptable)

STR: 14
DEX: 18 (32)
CON: 10
WIS: 8
INT: 16
CHA: 8

Hitpoints: 276
Skillpoints: 311
Saving Throws (Fortitude/Will/Reflex): 23/23/32
Saving Throw bonuses: Spells: +9, Mind Effects: +2
BAB: 25
AB: 37 (melee), 54 (ranged)
AC (naked/shield): 31/34
Spell Casting: Wizard(5)

Craft Weapon 5(8)(for wands)
Disable Trap 19(22)
Hide 43(64)
Move Silently 43(64)
Open Lock 10(21)
Search 35(40)
Spellcraft 42(45)
Spot 43(44)
Tumble 40(51)
UMD 31(30)


Level-Up:

01: Rogue(1): Point Blank Shot
02: Wizard(1): {Scribe Scroll}
03: Rogue(2): Weapon Finesse, {Evasion}
04: Wizard(2): DEX+1, (DEX=19)

NOTE: for the PW I will be playing, a requirement is in place that you must have 2 levels in a mundane class before going beyond 2 levels in another. Hence the split above. (could be R1,2; W1,2... either works)

05: Wizard(3)
06: Wizard(4): Weapon Focus: Longbow
07: Rogue(3): {Uncanny Dodge I}
08: Wizard(5): DEX+1, Extend Spell, (DEX=20)
09: Wizard(6): Craft Wand
10: Wizard(7)
11: Wizard(8)
12: Arcane Archer(1): DEX+1, Rapid Shot, (DEX=21)
13: Arcane Archer(2)
14: Arcane Archer(3)
15: Arcane Archer(4): Called Shot
16: Arcane Archer(5): DEX+1, (DEX=22)
17: Arcane Archer(6)
18: Arcane Archer(7): Blind Fight
19: Arcane Archer(8)
20: Arcane Archer(9): DEX+1, (DEX=23)
21: Arcane Archer(10): Epic Weapon Focus: Longbow
22: Arcane Archer(11)
23: Arcane Archer(12)
24: Arcane Archer(13): DEX+1, Armor Skin, (DEX=24)
25: Arcane Archer(14): Epic Prowess
26: Arcane Archer(15)
27: Arcane Archer(16): Epic Skill Focus: Move Silently
28: Arcane Archer(17): DEX+1, (DEX=25)
29: Arcane Archer(18): Great Dexterity I, (DEX=26)
30: Arcane Archer(19): Epic Skill Focus: Hide
31: Arcane Archer(20)
32: Arcane Archer(21): DEX+1, (DEX=27)
33: Arcane Archer(22): Epic Fortitude, Great Dexterity II, (DEX=28)
34: Arcane Archer(23)
35: Arcane Archer(24)
36: Arcane Archer(25): DEX+1, Epic Will, (DEX=29)
37: Arcane Archer(26): Great Dexterity III, (DEX=30)
38: Arcane Archer(27)
39: Wizard(9): Great Dexterity IV, (DEX=31)
40: Rogue(4): DEX+1, (DEX=32) Skilldump


Please let me know if you have any ideas on how to make him better, thanks!
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-4SakN

The Moonshae Isles - Forgotten Realms
A Role Play, Low Magic world How about Wiz 3 / Druid 10/ AA 27, and use Zen Archery. Druid would grant you some nice enough buffs.

Your AC would take a hit (because of dex), but you'd get more Druid spells.

More druid levels for better buffs would work too.

But this changes the build around quite a bit, so probably not a good idea.

==========

If you take Assasin (would have to be evil) instead of Rogue you would get Ghostly Visage as a bonus spell.

and extra poison saves.

Edited By Bromium on 01/16/07 20:46

Epic Dodge is a must for any Dexer, and is well worth the 5 points of AB you will lose by adding 9 more rogue levels. Your AB will still be above and beyond the "average" devoted meleer, and your damage will probably increase against anything vulnerable to sneaks, so long as you make lots of darkness wands and spam it all over the place .

Other than that, first glance looks solid.
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(I enjoy writing parenthetically (a lot)).

Edited By koolthursday on 01/16/07 21:11

Thanks for the replies; I like the Druid Idea, I may work that up for comparison if nothing else.

Thursday, thanks for the info; I'll play a bit and see about the epic dodge addition, but I am not sure I like the sacrifice honestly. his buffs will be adequate to protect him if necessary I think; until he can Expeditiously retreat; invis and stealth back.

yes? no? I need a few opinions here folks

I'll build him both ways to compare regardless, thanks!
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-4SakN

The Moonshae Isles - Forgotten Realms
A Role Play, Low Magic world Have you used the pulse cap search engine tool to find the AA builds?

there are currently 111 of them. I'm sure that there would be many ideas there. I did yes, and none of them seemed to quite do what I was trying

Closest was a rogue/wiz/AA that was very rogue heavy with a single level of wizard... I am trying to go the opposite here
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-4SakN

The Moonshae Isles - Forgotten Realms
A Role Play, Low Magic world You can't make a high sneak with so little Rogue, I suggest 13 Rogue, which is the minimum to apply for Epic Dodge, and gives a much better 7d6 sneak attack.

However, if you want spells on it, it's much easier to use a Fighter / Wizard / Arcane Archer combination, since you only need 4 Fighter levels for EWS, though some more is best suited for BAB, and there is quite some space for Wizard levels and still get a high Enchant Arrow, simple, steady, and strong.

I'd also suggest more Wizard levels, I like it at 21 for Epic Warding... what's the point in taking just little buffs? take strong spells or don't waste class levels, several good buffs as GMW and Flame Weapon won't work on ranged, granted, Haste is cool but you might get it anyway on an item, Improved Invisibility might be one of your best buffs, and it is profitable, but more levels makes a longer duration too, so you might be stronger if you aim for something like Time Stop, Bigby's or Epic Spells, AAs with Time Stop are great as you can use the time to change the distance (say, run a bit) and leave a gap to cast a new one easily, plus the killing: a full round of no resistance.

Edited By Thaxll'ssyllia on 01/17/07 01:32

The point of the build was the archer focus, not the sneak focus; but good points all thanks

Here is an update with Epic Dodge, though he is overall better I still am not sure I like the layout... I really would rather go with ranger but I can't get a ranger/AA built for what I am trying (I dunno, I just can't get it to work the way I was hoping... )

Anyway, here he is; I haven't checked for similarities since I changed it around, but i am headed that way... He loses 2 AB and 2 AC but nets Epic Dodge, more skills and 4 extra HP.

Rogue Blitz
Wizard(3), Rogue(14), Arcane Archer(23)
Elf, Any Alignment

STR: 14
DEX: 18 (32)
CON: 10
WIS: 8
INT: 16
CHA: 8

Hitpoints: 280
Saving Throws (Fortitude/Will/Reflex): 23/21/34
Saving Throw bonuses: Spells: +9, Mind Effects: +2, Traps: +3

BAB: 26
AB: 37 (melee), 52 (ranged)
AC (naked/shield only): 29/32
Spell Casting: Wizard(2)

Skillpoints: 363
Disable Trap 37(42)
Hide 43(64)
Move Silently 43(64)
Open Lock 16(27)
Search 31(36)
Set Trap 33(46)
Spellcraft 42(45)
Spot 42(43)
Tumble 40(51)
UMD 36(35)

01: Rogue(1): Point Blank Shot
02: Rogue(2): {Evasion}
03: Rogue(3): Weapon Finesse, {Uncanny Dodge I}
04: Rogue(4): DEX+1, (DEX=19)
05: Rogue(5)
06: Rogue(6): Weapon Focus: Longbow
07: Rogue(7)
08: Rogue(8): DEX+1, (DEX=20)
09: Rogue(9): Rapid Shot
10: Rogue(10): Improved Evasion
11: Wizard(1): {Scribe Scroll}
12: Wizard(2): DEX+1, Extend Spell, (DEX=21)
13: Arcane Archer(1)
14: Arcane Archer(2)
15: Arcane Archer(3): Called Shot
16: Arcane Archer(4): DEX+1, (DEX=22)
17: Arcane Archer(5)
18: Arcane Archer(6): Blind Fight
19: Arcane Archer(7)
20: Arcane Archer(8): DEX+1, (DEX=23)
21: Rogue(11): Epic Weapon Focus: Longbow
22: Rogue(12)
23: Rogue(13): Defensive roll
24: Arcane Archer(9): DEX+1, Epic Skill Focus: Hide, (DEX=24)
25: Arcane Archer(10)
26: Arcane Archer(11)
27: Arcane Archer(12): Epic Skill Focus: Move Silently
28: Arcane Archer(13): DEX+1, (DEX=25)
29: Arcane Archer(14): Great Dexterity I, (DEX=26)
30: Arcane Archer(15): Epic Dodge
31: Arcane Archer(16)
32: Arcane Archer(17): DEX+1, (DEX=27)
33: Arcane Archer(18): Epic Fortitude, Great Dexterity II, (DEX=28)
34: Arcane Archer(19)
35: Arcane Archer(20)
36: Arcane Archer(21): DEX+1, Epic Will, (DEX=29)
37: Arcane Archer(22): Great Dexterity III, (DEX=30)
38: Arcane Archer(23)
39: Wizard(3): Great Dexterity IV, (DEX=31)
40: Rogue(14): DEX+1, (DEX=32)



I like him, but I think I may still go back to the drawing board unless anyone has some tips? Thanks all!
_________________
-4SakN

The Moonshae Isles - Forgotten Realms
A Role Play, Low Magic world
Quote: Posted 01/17/07 16:46 (GMT) -- 4SakN

Disable Trap 37(42)

A modified score of 26 allows the recovery of all non-epic traps. A modified score of 38 allows the disabling of all default traps. If you can get your modified score up to 48 you can also recover epic traps, but I wouldn't do that unless you know you will see quite a few of them.

Quote: Search 31(36)

A modified Search score of 42 will automatically detect all default traps. You are so close to that, you might as well get there.

Quote: Set Trap 33(46)

A modified score of 45 allows the setting of all default traps, not much reason to go any higher. You can steal one point from here and put it elsewhere, or even a few more since you will likely be wearing Dex boosting gear anyway.

Quote: 36: Arcane Archer(21): DEX+1, Epic Will, (DEX=29)

Will is the easiest save to cover, especially with the ability to self cast PfA. I'd trade Epic Will out for Armor Skin, especially if you are on an auto fail 1 server, where there just isn't much incentive to get high saves.
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There's always time to procrastinate. Excellent info, and some things I did not know! thanks much; a few tweaks there then
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-4SakN

The Moonshae Isles - Forgotten Realms
A Role Play, Low Magic world