A good PvP monk build...Nuff said? Say more please.

Want Dev Crit?

Want a super stunner?

Want a super Spell Resistant puncher?

Want a Kama slice and dicer?

Want a PM combo for dev crit immunity?

Want a Sneak Attack Monk?

Pick your flavor!
Quote: Posted 02/06/07 22:07 (GMT) -- Bromium

Say more please.

Want Dev Crit?

Want a super stunner?

Want a super Spell Resistant puncher?

Want a Kama slice and dicer?

Want a PM combo for dev crit immunity?

Want a Sneak Attack Monk?

Pick your flavor!

Guess it wasn't 'nuff said.
Let's see..I'd love a dev crit build on a +5 server, but the problem with them is their low AC and AB, so, I'll settle for a dexer! To many people on my server with high AB...As in, in the 60s

Super Stunner? Hmm nah...That's probably no good.

Super Spell Resistance...Naaah...

Kama? No thanks! Unarmed please

No PM either please

Sneak Attack monk?...Wont do good in 1 vs 1s. Can't use hips in the midst of a fight on my server.

I'd like High AC...Epic Dodge if possible, doesn't matter if it's still good in PvP. I'd say my biggest threats are (12 fighter/25 wm/ 3 rogue)-ers.
I'd say your best bet on a class split is 35 monk 5 Shadowdancer. This allows you to get epic dodge, 50% conceal, and fairly good AC. Your AB won't be anything incredible, but fair enough.

Would be dex-based, of course. I believe on the server you play on, 65ish AC (I think?). And 53ish AB. But, if you want an unarmed master that's dex-based and good in PvP, you definitely want PM. Hah, Stunning Fist no good? you don't know what you're talking about man, anyway... No kama!? that's... about saying you don't want to add power in PvP, like if a 12 fighter/25 wm/ 3 rogue could do a thing against a dual-kama wielder Monk 9 / Cleric 25 / Fighter 6 or similar, in your case with Epic Dodge and all, I'd probably go Monk 9 / Cleric 26 / Shadowdancer 5, definitely with kamas, and those petty enemies of yours will be dust in a few rounds.

Now then, if you want unarmed so badly, how about a shifter (as in Druid/Monk/X or Druid/Shifter/Monk), in a +5 magical environment you can make excellent PvP with shifter-style builds, just check Kail's Order of Jormundgandr (Cleric 25/ Druid 14/ Monk 1), it's one of the best PvP dragons, with buffed AB of almost 70 and buffed AC of about 80 (rough numbers). You said nothing about dragons

Edited By Thaxll'ssyllia on 02/07/07 01:29

I don't want any caster classes or spells I need to back up the fighting I wanna be a bad *** Jackie Chan Well, you should've said so before, that's more of an RP build if you ask me, if you ask for PvP I'll attempt to give you a powerbuild meant only to kill

At any rate, you seem to want a Dexer with Epic Dodge, but that's still somewhat unspecific, say, Monk is necessary, so you need Monk/Shadowdancer or Monk/Rogue for Epic Dodge if I'm correct, which will also grant Uncanny Dodge, which will go nice on your AC, but that leaves an open third class for just about anything, I could think of Fighter, Ranger, Paladin, Blackguard, CoT, Dwarven Defender, Assassin and Barbarian, and that only since you said no casting (too bad RDD won't fit), I suppose you won't like alignment changes either, but the option is still there. Ranger 21 / Shadowdancer 5 / Monk 16 would work well, dealing 1d20 +bracers +2d6+5 vs favored enemies; 4 to 8 Fighter levels work ok too and could do wit Rogue as well instead of SD, etc. etc. give more specifics about what you like on the build and I'll whip a killing Jackie Chan for ya.

Edited By Thaxll'ssyllia on 02/07/07 03:09

Geeze, I'm not sure what I want specifically, but if you think you can put together something I'll like, go for it! No caster classes for a PvP-monk? Well, that rules the uber-build. Monkey-Cleric.

Monk30/Fighter5/SD5 would probably be a good bet then. I dunno.
_________________
We are sons of Odin, and the fire that we burn inside
is the legacy of warrior-kings who reign above in the sky
I will lead the charge, my sword into the wind
Sons of Odin fights to die and live again Well then, I'll make the Ranger version, it's less common I guess... let's see if you like it, it's untested though but I hope it's all correct and all:

Dwarf

Stats:
STR 8
DEX 18
CON 16
INT 10
WIS 14
CHA 6

1 Ranger1 - Weapon Finesse, Favored Enemy I: Human
2 Ranger2
3 Ranger3 - Weapon Focus: Unarmed Strike
4 Ranger4 - DEX +1 (19)
5 Ranger5 - Favored Enemy II: Dwarf
6 Ranger6 - Blind-Fight
7 Ranger7
8 Ranger8 - DEX +1 (20)
9 Ranger9 - Improved Critical: Unarmed Strike
10 Ranger10 - Favored Enemy III: Elf
11 Ranger11
12 Ranger12 - DEX +1 (21), Dodge
13 Ranger13
14 Ranger14
15 Ranger15 - Mobility, Favored Enemy IV: Half-Elf
16 Ranger16 - DEX +1 (22)
17 Ranger17
18 Ranger18 - Toughness
19 Ranger19
20 Ranger20 - DEX +1 (23), Favored Enemy V: Half-Orc
21 Ranger21 - Bane of Enemies
22 Monk1
23 Shadowdancer1
24 Shadowdancer2 - DEX +1 (24), Epic Weapon Focus: Unarmed Strike
25 Shadowdancer3
26 Shadowdancer4
27 Shadowdancer5 - Epic Prowess
28 Monk2 - DEX +1 (25)
29 Monk3
30 Monk4 - Great Dexterity I (26)
31 Monk5
32 Monk6 - DEX +1 (27), [Improved Knockdown]
33 Monk7 - Great Dexterity II (28)
34 Monk8
35 Monk9
36 Monk10 - DEX +1 (29), Epic Dodge
37 Monk11
38 Monk12
39 Monk13 - Armor Skin
40 Monk14 - DEX +1 (30)

Those Favored Enemies can be changed, but I find those generally the most effective for close combat PvP.

Skills: (around 130 points)
Tumble: 40
Eh... think of other skills you might want, like Listen, but Discipline won't work well as your DC will be much lower than your AC, I only needed to tell tumble for AC calculations.

Darn, I previously counted wrong the class level so you don't get 1d20 base damage, anyway Bane of Enemies adds more damage than Monk 16.

HP: 522
AC: 34 (10 +8 Tumble +2 Monk +2 WIS +10 DEX +2 Armor Skin)
BAB: 30
AB: 44 +2 vs Favored Enemies
Damage: 1d12-1 +2d6+5 vs Favored Enemies (max 17-38)

That makes a good AC with a good HP, regular AB, but damage is extremely high for a dexer.

Buffs:
Aid: +1 AB, +1 to saves, +1d8 HP
Cat's Grace: 1d4+1 DEX
Protection from Elements: 30/- elemental damage resistance up to 40 damage.
Freedom of Movement


One last thing, I made that build set up for level 40 PvP with no level up involved, if you pretend to play it through, change race for human and take Monk from the start.


The regular Fighter path would end with a better AC and AB I think, the bonus feats will help to get more Great DEX... but lower damage output, and with a non-sneaker dexer you really need some damage source. Thax,

make it Ranger 25/Monk 10/SD 5, Monk14 serves no purpose in terms of PvP. Could also consider Ranger 26/Monk 9 since the 1 AC isn't all-powerful
_________________
"With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom."
Star Wreck Hm I had forgotten he wanted an unarmed monk (not optimal IMO). But still, unarmed dmg evolves at 12 and 16 so Monk14 is still no use. Better with Ranger 23.
_________________
"With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom."
Star Wreck
Quote: Posted 02/07/07 01:34 (GMT) -- Endalyor

I don't want any caster classes or spells I need to back up the fighting I wanna be a bad *** Jackie Chan

Guys, Jackie Chan wasn't a Ranger.
Jackie Chan isn't in DnD anyway
_________________
"With Europe liberated, the people of the world turned their attention to that old devil, the United States of America [...] We taught that monster of old the true meaning of freedom."
Star Wreck I don't recall Jackie Chan even being a Monk... but it's the closest NWN can do don't you think?

Well, Monk 12 would leave damage as it is and get an epic Ranger bonus feat, good improvement I must say, I'm unsure of what to take in it though... maybe another Favored Enemy, to cover Halfings or Gnomes.