Ok... so this is what my server has
( http://www.stormnexus.org/ )

first of all:
1) i can change my alignment whenever i want
means i can be for example Paladin , Bard , RDD

2)
Bards

Many great spell changes

Special ability: Create 2 Unique Bard Potions:

* Harper Freedom: A rare immunity
* Harper Protection: A valuable resistance to negative energy

Enhanced Summons: At level 25, +1 Summon level (yes, that’s a level 10 summon!)

3)
Barbarians

Barbarian Rage Enhancements:

Affects Strength, Constitution, Will Saves, and Dodge AC

Up to level 15: Stats increase by 4, saves by 2

Above level 15: Stats increase by 6, saves by 3

Pure-class above level 15: Stats increase by 8, saves by 4!

4)
Rogues
True Seeing changed to Spot bonus: Sneak away!

Hide/Spot balance: No pickpocketing PCs while we adjust

5)
Monks

Special gloves: Incredibly powerful

Low glove item-level: Craft much more on gloves than other items

Pure class items: Special items for pure class monks

Restriction: Monks cannot be hasted

6)
Shadow Dancer

Regretably: Banned

7)
Devastating Critical

The Devastating Critical Feat is banned here.

It is un-needed, and not fun.

Do not attempt to take it.

KD is useless cuz you can craft immune to items in this server
(You can smith all of the following properties:
Physical Types: Slashing Bludgeoning Piercing
Elemental Types: Fire Cold Electrical Acid Sonic
Stat Bonuses: STR DEX CON INT WIS CHA
Saving Throws: Fortitude Will Reflex
Other Immunities: Fear Knockdown
Other Properties: Haste Concentration)
* Physical Damages up to 2d6 can be crafted on Weapons.
* Elemental Damages up to 2d6 can be crafted on Weapons.
* Physical Immunities up to 25% can be crafted on Armor.
* Physical Immunities up to 5% can be crafted on Shields and Helms
* Elemental Immunities up to 25% can be crafted on Boots and Cloaks.

9)
i can get items with 1-8 ability (easier to get like +3 to +5 ... there are really few items that have +8 ability)
and def items (like armor/shield) with +3 ac

10) If its gonna be a melee build ill prefer using Bastard sword cuz i have the best sword in the server (long story)

11)
there are some edited spells (like greater issac - its sonic dmg and not magical dmg)
and some more... nothing that bad... (sorry i cant edit ;\ )
this is my sword (nice i know )

Click Here It sounds like Bards are powerful there, not only for the items but also for GMW. Also, since +3 is the cap on AC items, how about a build with Epic Mage Armor as well?

A 20 Bard 4 Fighter 16 Palemaster comes to mind. You could take all 4 Bard pre-epic to attain the 4th APR, 16th Palemaster at 39 for Epic Warding and Epic Mage Armor (the latter a bonus feat), and 20 Bard at 40 to maximize discipline etc.

It would attain about 53 AB IIRC when using a +5 weapon and maxed STR, which goes up fast when you calculate curse song and taunt. Also, it hits for about 30 with a mundane weapon, so your bastard sword would certainly hurt some people.

All in all, it dishes out damage, lowers opponents' stats, and is very hard to hit when you factor in high AC, critical immunity, and Epic Warding DR.

One last thing - is there critical immunity items granted there? I'd assume not since Dev. Crit. is banned. I'd probably make a Cleric 20 / Fighter 4 / Rogue 16 with Epic Dodge or the like, you'll be sneaking decently with your cool all elemental sword for sneak immunes (added GMW and Darkfire it will be even stronger), so I think it would work nicely, the DEX and Epic Dodge assure you won't get hit easily, Cleric/Rogue is very playable pre-epic at any rate, just try to get Epic Dodge soon, the only issue is you'll get XP penalty...

Edited By Thaxll'ssyllia on 06/25/07 03:30

Is the Shifter NERFed in any way?
Quote: Posted 06/24/07 22:10 (GMT) -- mantis3

It sounds like Bards are powerful there, not only for the items but also for GMW. Also, since +3 is the cap on AC items, how about a build with Epic Mage Armor as well?

A 20 Bard 4 Fighter 16 Palemaster comes to mind. You could take all 4 Bard pre-epic to attain the 4th APR, 16th Palemaster at 39 for Epic Warding and Epic Mage Armor (the latter a bonus feat), and 20 Bard at 40 to maximize discipline etc.

It would attain about 53 AB IIRC when using a +5 weapon and maxed STR, which goes up fast when you calculate curse song and taunt. Also, it hits for about 30 with a mundane weapon, so your bastard sword would certainly hurt some people.

All in all, it dishes out damage, lowers opponents' stats, and is very hard to hit when you factor in high AC, critical immunity, and Epic Warding DR.

One last thing - is there critical immunity items granted there? I'd assume not since Dev. Crit. is banned.

there is no crit immune items there :]
dev. crit is banned because its unfair and not fun \=
Quote: Posted 06/24/07 22:10 (GMT) -- mantis3

It sounds like Bards are powerful there, not only for the items but also for GMW. Also, since +3 is the cap on AC items, how about a build with Epic Mage Armor as well?

A 20 Bard 4 Fighter 16 Palemaster comes to mind. You could take all 4 Bard pre-epic to attain the 4th APR, 16th Palemaster at 39 for Epic Warding and Epic Mage Armor (the latter a bonus feat), and 20 Bard at 40 to maximize discipline etc.

It would attain about 53 AB IIRC when using a +5 weapon and maxed STR, which goes up fast when you calculate curse song and taunt. Also, it hits for about 30 with a mundane weapon, so your bastard sword would certainly hurt some people.

All in all, it dishes out damage, lowers opponents' stats, and is very hard to hit when you factor in high AC, critical immunity, and Epic Warding DR.

One last thing - is there critical immunity items granted there? I'd assume not since Dev. Crit. is banned.

can you try to give me more or less the specific way it should look.. i mean what feats to take in each lvls , starting stats etc?

btw... what do you think about build like
Bard (4), Cleric (20), Pale Master (16)
Quote: Posted 06/25/07 03:45 (GMT) -- Bromium

Is the Shifter NERFed in any way?

yeah hide in plain sight are removed Possible combinations that would do well in that environment, IMO:

Cleric 20, Bard 4, PM 16
Cleric 26, Bard 4, PM 10
Cleric 26, Bard 4, RDD 10
Paladin 20, Bard 4, PM 16
Paladin 26, Bard 4, PM 10
Paladin 26, Bard 4, RDD 10

Cleric 26, Monk 9, SD 5

Personally my characters have never been designed for PvP, so how they would fare is anyone's guess.

Looks an interesting mod anyway. Mwhaha! You could totally merge your sword into a shifter form. The Risen Lord, Azer Chief, and epic humanoids all have +5 or better weapons. Merge with the Azer Chief and you could get +5 Enhancement and have his +2d4 fire damage override your sword's pidly +1. Anyway, it's definately a thought.

More appropriately, you will want a way to buff you weapon to +5 no matter what route you go.