Im looking for a Monk/Cleric/CoT

15 Cleric 15 Monk 10 Cot (or close)

Based on a Unarmed Strike Sort of Speak Character Race doesnt really matter...

High AB
High AC
mid magic environment

Seeing that monk and the COt have divine damage and buffs it shouldnt be as hard...


The level up to feats can be slow not looking for any quick level up to get everything real quick at the beginning...

Edited By DavidMcCall on 08/03/08 21:45

That's not really a good idea. An unarmed monk needs at least 16 levels of monk to get the maximum damage die, d20 for medium races. You also need 25 levels of cleric, or your spells can be dispelled with Greater Dispelling. That leaves -1 levels for CoT.

A kama monk can make do with much fewer levels of monk, even just 1. One idea would be Monk 6 / Cleric 26 / CoT 8. The 6 levels of monk gives you +1 AC at monk 5 and improved knockdown at monk 6.

Another idea would be Monk 6 / Cleric 26 / Fighter 8. That gives you 1 more feat and access to Weapon Specialization and Epic Weap. Spec. giving you +6 damage to all attacks, and if you keep monk and fighter balanced, you don't get an EXP penalty until you take the 8th level of fighter.

There are sure to be such builds in the search engine (link in my sig).
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The NWN Vault OK, here's what you asked for, but I still recommend kamas instead of unarmed for a Cleric-Monk.

Unarmed Cleric (Monk 17 / Cleric 15 / Champion of Torm 8)
Human, Lawful, Non-Evil
PvM, Playable 1-40, but late bloomer

Abilities:
STR: 16 (28)
DEX: 8
CON: 12
WIS: 16 (18)
INT: 14
CHA: 8

Leveling Guide:
Human: (Quick to Master)
01: Monk(1): Luck of Heroes, Toughness, {Cleave, Evasion, Improved Unarmed Strike, Stunning Fist}
02: Monk(2): {Deflect Arrows}
03: Cleric(1): Weapon Focus: Unarmed, Domain Magic, Domain Trickery
04: Cleric(2): STR+1, (STR=17)
05: Cleric(3)
06: Cleric(4): Blind Fight
07: Monk(3)
08: Cleric(5): STR+1, (STR=18)
09: Cleric(6): Weapon Focus: Kama
10: Cleric(7)
11: Champion of Torm(1)
12: Monk(4): STR+1, Power Attack, (STR=19)
13: Champion of Torm(2): Improved Critical: Unarmed
14: Champion of Torm(3): {Smite Evil}
15: Champion of Torm(4): Lightning Reflexes, Great Cleave
16: Cleric(8): STR+1, (STR=20)
17: Monk(5)
18: Cleric(9): Extend Spell
19: Cleric(10)
20: Cleric(11): STR+1, (STR=21)
21: Monk(6): Epic Weapon Focus: Unarmed, {Knockdown, Improved Knockdown}
22: Monk(7)
23: Monk(8)
24: Monk(9): STR+1, Great Strength I, {Improved Evasion}, (STR=23)
25: Monk(10)
26: Monk(11)
27: Monk(12): Overwhelming Critical: Unarmed
28: Monk(13): STR+1, (STR=24)
29: Monk(14)
30: Monk(15): Great Strength II, (STR=25)
31: Champion of Torm(5)
32: Monk(16): STR+1, (STR=26)
33: Champion of Torm(6): Devastating Critical: Unarmed, Armor Skin
34: Champion of Torm(7)
35: Champion of Torm(8): Epic Prowess
36: Cleric(12): WIS+1, Great Strength III, (STR=27), (WIS=17)
37: Monk(17)
38: Cleric(13)
39: Cleric(14): Great Strength IV, (STR=28)
40: Cleric(15): WIS+1, (WIS=18)

Stats:
Hitpoints: 416
Skillpoints: 255
Saving Throws (Fortitude/Will/Reflex): 31/31/27
Saving Throw bonuses: Spells: +9, Mind Effects: +2
BAB: 25
AB (max, naked): 38 (melee), 25 (ranged)
AC (naked/mundane armor/shield only): 26/30
Spell Casting: Cleric(8)
Alignment Changes: 0

Skills:
Concentration 43(44), Disable Trap 1(3), Discipline 40(49), Listen 40(44), Lore 22(24), Open Lock 1(0), Persuade 23(22), Spellcraft 43(45), Tumble 40(39)

01: Concentration(4), Disable Trap(1), Discipline(4), Listen(4), Lore(4), Open Lock(1), Persuade(4), Tumble(4)
02: Concentration(1), Discipline(1), Listen(1), Tumble(1), Save(3)
03: Concentration(1), Persuade(1), Spellcraft(6)
04: Concentration(1), Spellcraft(1), Save(3)
05: Concentration(1), Spellcraft(1), Save(6)
06: Concentration(1), Spellcraft(1), Save(9)
07: Concentration(1), Discipline(5), Listen(5), Tumble(5)
08: Concentration(1), Persuade(2), Spellcraft(2)
09: Concentration(1), Persuade(1), Spellcraft(1), Save(2)
10: Concentration(1), Spellcraft(1), Save(5)
11: Discipline(4), Save(6)
12: Concentration(2), Discipline(1), Listen(5), Tumble(5)
13: Discipline(1), Save(4)
14: Discipline(1), Save(8)
15: Discipline(1), Save(12)
16: Concentration(4), Persuade(1), Spellcraft(6), Save(6)
17: Concentration(1), Discipline(2), Listen(5), Tumble(5)
18: Concentration(1), Persuade(2), Spellcraft(2)
19: Concentration(1), Persuade(3), Spellcraft(1)
20: Concentration(1), Spellcraft(1), Save(3)
21: Concentration(1), Discipline(4), Listen(4), Save(1)
22: Concentration(1), Discipline(1), Listen(1), Tumble(5)
23: Concentration(1), Discipline(1), Listen(1), Persuade(4)
24: Concentration(1), Discipline(1), Listen(1), Persuade(4)
25: Concentration(1), Discipline(1), Listen(1), Lore(3), Persuade(1)
26: Concentration(1), Discipline(1), Listen(1), Lore(3), Save(1)
27: Concentration(1), Discipline(1), Listen(1), Tumble(5)
28: Concentration(1), Discipline(1), Listen(1), Lore(4)
29: Concentration(1), Discipline(1), Listen(1), Save(4)
30: Concentration(1), Discipline(1), Listen(1), Save(8)
31: Discipline(1), Save(12)
32: Concentration(2), Discipline(1), Listen(2), Tumble(5), Save(9)
33: Discipline(1), Save(13)
34: Discipline(1), Save(17)
35: Discipline(1), Save(21)
36: Concentration(4), Spellcraft(16), Save(6)
37: Concentration(1), Discipline(2), Listen(5), Tumble(5)
38: Concentration(1), Lore(2), Spellcraft(2)
39: Concentration(1), Lore(3), Spellcraft(1)
40: Concentration(1), Lore(3), Spellcraft(1)
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Quote: Posted 08/06/08 10:19 (GMT) -- Empyre65

OK, here's what you asked for, but I still recommend kamas instead of unarmed for a Cleric-Monk.


Would let you do the Cleric26/Monk6/CoT8, so yeah. Gets you up to 6 bonus Epic Feats. 4 monk levels pre-epic, and 2 Epic to get the best of BAB and skillspread.
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Edited By Grimnir77 on 08/24/08 07:42

I agree with the others. Going the Kama route also lets you use the Cleric weapon buffs - GMW, Darkfire, Bless Weapon, etc.

Given that DM has been toned down a bit, I would go Cleric 12/Monk 4/CoT 4 pre-epic to get the full attack series.

The only downside is that he matures late. Especially since you need to save Monk 6 to level 37 for the last tumble dump. You might also want to consider going Monk 8/CoT 6 - costs you 1 bonus feat, but lets you take Monk 6 at level 22 or so, and still save some monk levels for later skill dumps.

TM