Hello, looking for a great AB having trouble with the feat setup. my server does have a few limitations.

Details:
5 lvl minimum for any classes by the time you hit 40. Also monk, cleric and SD all have a 15 lvl minimum.
Devastating Critical feat is NOT allowed and no skill dumping.

I know fighter 12 and WM 28 seems the be the norm but I'm having problems placing feats to the best effect.

I want to have Imp knockdown and Imp expertise i think will be useful later in levels to hit the AC cap(70) on the server.

Other info:
Keen is available on weapons and most ac/ab bonuses are around +5 sometimes 6 but that is more rare.

Any assistance would be most welcomed! I would think that a build with 5 levels of another class would be stronger. Fighter 10/WM 25/Rogue 5 maybe?

I know you could possibly lose 2 AB (1 if you take any Rogue levels pre-epic, and 1 from dropping 3 levels of WM) but I think the benefits of having Rogue would out-weigh the negatives.

Have you thought about using a 3rd class? or are you set on Fighter/WM? I'm trying to keep it as fighter/WM/dwarven defender or barbarian because the server has some weapons that if your one of those 4 only then it gives you some nice bonuses. One idea you may want to consider, and this tags with gala, defender is very much like fighter or wm, so why take the 3rd, if not to make the character MORE?

Yes, you will be able to use an item, but you would be down 8 ac and UMD (which allows you to use ALOT of items). Is this item WORTH that?

I have absolutely nothing against doing a ft/wm/def. I did a cleric/sd/wm iirc for certain items on a pw myself, though, if you look at what i got, it was more than just that item.

The other thing to consider, def/wm's tend to be feat hogs. Depending on how many lvls you use, you may just end up with a semi-decent build in the end.

in the end, make a character you WANT to make cuz you will be playing it. If the build ends up not to your liking, oh well. That's why we have character vaults
Quote: Posted 08/08/09 04:45 (GMT) -- TemplariDM

I'm trying to keep it as fighter/WM/dwarven defender or barbarian because the server has some weapons that if your one of those 4 only then it gives you some nice bonuses.

OK. As avado says, I guess you would have to decide if those weapons are worth more to you than the skill set (tumble, UMD, etc...) and the 3d6 sneak attack that 5 levels of Rogue would bring. What are these weapon bonuses?

I dont see any point of adding DD or Barb levels to your F/WM build and what you are trying to achieve. from my understanding the bonus to the weapon is like 2d10 and another 2d10 crit. then even some more to ab so they are quite nice despite the restrictions. I'm trying to confirm that today.

I agree that 5 lvl's of rogue for UMD would open up a the use of scrolls a bit. Skill dumping isn't allowed so the most I could have is 8 points in it.

I currently have a rogue/SD there that can't hit some of the guys to well and even though i have UMD I don't find that I use it often as scrolls are not hugely hard to come by but I am often running around in groups.
Quote: Posted 08/08/09 14:34 (GMT) -- TemplariDM

from my understanding the bonus to the weapon is like 2d10 and another 2d10 crit. then even some more to ab so they are quite nice despite the restrictions. I'm trying to confirm that today.

...Skill dumping isn't allowed...

Ahh ok, then that negates the usefullness of having 5 levels of Rogue then. I suppose you should just stick to Fighter/WM. It should be a pretty straight forward build.

Why dont you post a build that you have in mind for us to look over and critique? I copied some of the details down while I was testing but I can't find them all so This is from memory and is probably missing a feat placement or two. goal was to have expertise possibly improved later in lvl's and imp knockdown, i've heard some good things about going with disarm and imp disarm but not sure what i think about those yet.

01: Fighter(1): exotic weapons, dodge, Weapon Focus: bastard sword
02: Fighter(2): mobility
03: Fighter(3): power attack
04: Fighter(4): STR+1, spring attack, (STR=18)
05: Fighter(5)
06: Fighter(6): expertise, whirlwind attack
07: Fighter(7)
08: Weapon Master(1): STR+1, weapon of choice: bastard sword, (STR=19)
09: Weapon Master(2): cleave
10: Weapon Master(3)
11: Weapon Master(4)
12: Weapon Master(5): STR+1, knockdown, (STR=20)
13: Weapon Master(6)
14: Weapon Master(7)
15: Weapon Master(8): Improved Critical: bastard sword
16: Weapon Master(9): STR+1, (STR=21)
17: Weapon Master(10)
18: Fighter(8): weapon specialization: bastard sword, improved knockdown
19: Fighter(9)
20: Fighter(10): STR+1, great cleave, (STR=22)
21: Weapon Master(11): Great Strength I, (STR=23)
22: Weapon Master(12)
23: Weapon Master(13): epic weapon focus: bastard sword
24: Fighter(11): STR+1, epic weapon specialization: bastard sword, (STR=24)
25: Weapon Master(14)
26: Weapon Master(15)
27: Weapon Master(16): Great Strength II, Overwhelming Critical: bastard sword, (STR=25)
28: Weapon Master(17): STR+1, (STR=26)
29: Weapon Master(18)
30: Weapon Master(19): Great Strength III,(? maybe an epic toughness or do prowess here), (STR=27)
31: Weapon Master(20)
32: Weapon Master(21): STR+1, (STR=28)
33: Weapon Master(22): Great Strength IV, (if i didn't get it before)epic prowess, (STR=29)
34: Weapon Master(23)
35: Weapon Master(24)
36: Weapon Master(25): STR+1, Great Strength V, armor skin, (STR=31)
37: Weapon Master(26)
38: Weapon Master(27)
39: Weapon Master(28): epic fortitude, epic toughness I*
40: Figher(12): (don't remember what was here)STR+1, (STR=32)
Quote: Posted 08/08/09 14:34 (GMT) -- TemplariDM

from my understanding the bonus to the weapon is like 2d10 and another 2d10 crit. then even some more to ab so they are quite nice despite the restrictions. I'm trying to confirm that today.

I agree that 5 lvl's of rogue for UMD would open up a the use of scrolls a bit. Skill dumping isn't allowed so the most I could have is 8 points in it.

I currently have a rogue/SD there that can't hit some of the guys to well and even though i have UMD I don't find that I use it often as scrolls are not hugely hard to come by but I am often running around in groups.

*faints! What is this weapon?

I ask because with junk like that, you really do want to avoid a strength build all together. In high magic worlds, correction, worlds where you can find weapons with more than an enchantment on them, and dev crit is disabled, Epic dodge becomes GODLY (i know it is anyway, but now more so).

Epic dodge means 13-16 rogue levels with weapon master and fighter! You wont end up with as high weapon master lvls, but you will become a beast regardless.

Now, if the weapon is unique (meaning that all the other weapons arent stacked to the hilt) then this becomes a moot argument. So, just to clarify: when you have gear that has amazing stuff on it AND dev crit is gone, DEXERS rule! In an environment where your gear isnt junked through the roof, they still rule, just dont hit as hard with each swing.
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Quote: Posted 06/23/04 21:16 (GMT) -- Anuis

Suolucider, Blitz 04, avado, Quisition, Boourns, ... welcome to the guild! Anuis


Makes me feel OOLD!! I was talking with a few people and they suggested I go dex build instead of str probably just to get that. Any tips for a build run? what is the weapon that you desperately want? If it isnt finessable then dont go dexer.

In order to get the most efficient, look for rog 13/16 fighter 5-6 wm 19 type of thing. Why? 19 wm gives you +4 ab where the next break is 22, where 3 lvls may or may not be stretched. You want fighter for weapn spec and epic ws to add some damage (like having +12 str for damage). Rogue at 16, you get bonus feats at 10, 13, 16, so i said 16 in case you take 10 rog pre.

Sorry i cant do better. I really only have a few minutes to post these days as real life is busy. I suggest using pulse' search to find some already dones. dexer wms should be fairly common.

peace
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Quote: Posted 06/28/06 00:22:49 (GMT) -- TyrTemplar

This post is for general information purposes only, and does not constitute a legal opinion or render any legal advice. It may not be relied on for any purpose, and gives rise to
Right dex wouldn't work at all since the only reason to get that would be the desire for epic dodge. and the rogue levels would make the weapon useless for me. Only class that can use its special ability's are fighter/WM/DD and Barb.

Double checked the rules and it appears I can't do the Fighter/WM/DD as they limit the prestige classes to 1.

THANK YOU Avado for the help! everyone is busy so it is nice to get tips from someone who knows what they are doing!

Edited By TemplariDM on 08/09/09 17:50

You could drop Fighter altogether and do a Barbarian / Weapon Master / Cleric
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"My name is Thaxll'ssyllia, but you simians may refer to me merely as "Sir", if you prefer a less... syllable intensive workout."

Edwin Odesseiron - Baldur's Gate II: Shadows of Amn It would be possible to do a 12 fighter/6 rogue/22 weapon master and get 40 tumble and 26 UMD (reduced to 25 with 8 cha). Could do 10/8/22 as well if you want more UMD/other things.
Quote: Posted 08/10/09 19:02 (GMT) -- Magical Master

It would be possible to do a 12 fighter/6 rogue/22 weapon master and get 40 tumble and 26 UMD (reduced to 25 with 8 cha). Could do 10/8/22 as well if you want more UMD/other things.

No skill dumping allowed and the rogue means its not a pure fighter build so I couldn't use the weapon I'm aiming for.
Quote: Posted 08/10/09 23:51 (GMT) -- TemplariDM

No skill dumping allowed and the rogue means its not a pure fighter build so I couldn't use the weapon I'm aiming for.

There's no skill dumping involved, you spend your 11 skill points from your rogue levels on your rogue levels. You just don't put any (or even cross class) into Tumble on other levels, but you don't ever save skill points to dump.

And aye, but the question is whether 4 AC, UMD, and 3-4d6 sneak attack is better than that weapon. I don't know the answer to that question since I don't know how much better that weapon is compared to the other weapons on your server
Quote: Posted 08/10/09 23:51 (GMT) -- TemplariDM

No skill dumping allowed and the rogue means its not a pure fighter build so I couldn't use the weapon I'm aiming for.

I dont understand this servers items though. FIrst, you are making this build to use a specific weapon, and you wont tell us it. Ok. Now you claim that you need to be a pure fighter to use armor?

K, a PURE fighter MUST be 40 FIGHTER lvls. No WM, NO Defender. JUST fighter! So, one of 2 things is happening 1) you have been asking us to help for absolutely NO reason, OR 2) you maybe dont understand the rules of the game as well as we ASSofUandME'D. I have yet to see an item that restricts you to 40 lvls of one class. When it says you must be FIghter, ranger, weapon master, etc, All this means is you MUST have 1 level of that class to use the item. It doesnt have to be ALL the classes listed, just ONE. I have yet to see an item with a BAB 30 (which is FULL melee) restriction, but even this, could be gotten around with umd i guess.

dude, i just want to say, you ask for help and have ideas that you are working towards, and not sharing those LIMITS with people wastes peoples time. You have some great people here TRYING to help you in THax, gale, Mick, etc and every suggestion, more trickles of info come out from you. Maybe, let us in on ALL of what you are looking for, with the gear you want to use. That way, those that follow will not be wasting their time.
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Quote: Posted 06/28/06 00:22:49 (GMT) -- TyrTemplar

This post is for general information purposes only, and does not constitute a legal opinion or render any legal advice. It may not be relied on for any purpose, and gives rise to
That was avado starting to get pissed, no, he's not pissed yet.

Methinks "pure" was a mistake of concept when he wrote it, maybe he meant something different of what we call pure.

Or not, anyhow, telling us all the details of the special equipment you want is the most efficient way for us to tell you which class combination might get the most advantage of it, rather than asking for a class spread then don't let us make the adequate changes. I get no skilldumping and only 1 prestige class, but that has been the only clear information about your server, I'd like to know some more about the magical environment you're in and such.
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"My name is Thaxll'ssyllia, but you simians may refer to me merely as "Sir", if you prefer a less... syllable intensive workout."

Edwin Odesseiron - Baldur's Gate II: Shadows of Amn LOL! What i was trying to say is, Me thinks you are mistaken with the requirements for this mystical armor that you want to use, as are you with the weapon.

See, IF an item says "used by FIghter" it DOESNT mean you must be 100% fighter! It means you ONLY need fighter lvls, 1 at least (5 for your world).

Thax is wrong. In my mind, going on for 2 pages without giving adequate info FOR help ranks right up there with the infamous "What is uberest build" topics. I guess it could be worse, but not by much. I think what he meant by "pure Fighter" was that it must be one of the melee based classes he mentioned before (Fighter, Barbarian, DD, and WM). I could be wrong though.
Quote: Posted 08/11/09 20:20 (GMT) -- galelabriel

I think what he meant by "pure Fighter" was that it must be one of the melee based classes he mentioned before (Fighter, Barbarian, DD, and WM). I could be wrong though.

Yes, i got that. THe thing is, like i said, you only need 1 lvl of any of those to qualify, NOT each class. At least, that is how the game was played WAAAYYY back before Horses werent mountable...
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Quote:  -- Posted by Kail Pendragon

Being hyperbolic is an integral part of Avado's being
I'm getting the impression the DMs give out the weapon to people who qualify or something similar. armor must of slipped in there, yes pure fighter ment only classes allowed are fighter/wm/dd and barb.

I thought I gave info about the weapon. must not of given enough, there are a few weapons of power, basically sentient weapons. they only activate further abilities if you are built of the 4 above classes. they are otherwise typically +6 keen +2d6 something damage and +2d6 something damages more on crit. The special ability is reportedly an additional 2d10 base and bonus crit. Trying to get someone to give me more info but haven't found anyone. The weapons were reportedly made to encourage people to play pure melee classes with no spell abilities as those are typically the ones not chosen because of the limited soloability on them. In my experience, when a server goes out of the way to do assinine things like this, it isnt worth it. Now about your request, IF you cannot make a PURE melee build, you are in trouble my friend. Not having to worry about mixing in other classes means you have no headaches at all. You basically put 3 classes together that you like, ftr/barb/wm or what ever and put them in any order you want. You dont need us for that. It is unfortunate that it took us 2 pages to figure this out.
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Quote:  -- Posted by Kail Pendragon

Being hyperbolic is an integral part of Avado's being