Hey all, was looking for a pretty nice half-orc melee build, preferably one that would use a great axe. There's a build by Avendesora84 that would be perfectly fine, and I've used it in the past but I'm not quite sure how to shift things around so it'd work with a half-orc instead of a human.
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Halp me? _________________ Ze'ev Thorne-White haired ex-Madman Blademaster, Gaidin Maddox Donnor-Everyone's favorite ex-miner madman Oh, and I'm a DM
The thing with Horcs is that stats. You are down Intelligence AND charisma. Int for this build is the kicker. The best way is to loose CON.
With a H-orc, you get +2 str so your start would be 18. The thing I ALWAYS do with H-orcs is to get Dev Crit at lv 24 at the latest.
It took me about 5 years to be confident in my building enough to take the half orc seriously as a class. Once i did, it is THE class for non-casters (i LOVED half orc clerics, btw). You really got to grow to get the most out of halfers.
Maximized HP: 428 Mundane AB: 53 AB with a +5 weapon and +12 str: 64 Damage with a +5 weapon and +12 str: 1-12 + 39
1 Power Attack, Cleave 2 Weapon Focus 3 Knockdown 4 Weapon Specialization 5 6 Dodge, Expertise 7 8 Mobility 9 Spring Attack 10 Whirlwind Attack 11 12 Improved Critical 13 14 15 Blind Fight 16 17 18 Great Cleave 19 20 21 Great Str I 22 23 24 Great Str II, Epic Weapon Focus 25 26 Epic Weapon Specialization 27 Great Str III 28 29 Overwhelming Critical 30 Great Str IV 31 32 33 Great Str V, Devastating Critical 34 35 36 Great Str VI, Epic Prowess 37 38 39 Great Str VII 40 Armor Skin
Magic you didn't quite post the AC, which is what worries me. Using a 2 handed weapon and I don't want to be so out of the AC game that a rat can come up and hit me every time.
What I've done is dropped Con, minimized charisma and added 1 point to Dex so i've got 18 str, 14 dex, 14 con, 13 int, 8 wis, and 6 charisma. I get the feeling the extra point in the dex modifier might come in handy if I can ever get enough wis gear to get up to the point where I can wear cloth and have the same AC as plate.
That, however, is an RP problem. _________________ Ze'ev Thorne-White haired ex-Madman Blademaster, Gaidin Maddox Donnor-Everyone's favorite ex-miner madman Oh, and I'm a DM
Quote: Posted 09/30/09 16:16 (GMT) -- Honer Nerd
Magic you didn't quite post the AC, which is what worries me. Using a 2 handed weapon and I don't want to be so out of the AC game that a rat can come up and hit me every time.
What I've done is dropped Con, minimized charisma and added 1 point to Dex so i've got 18 str, 14 dex, 14 con, 13 int, 8 wis, and 6 charisma. I get the feeling the extra point in the dex modifier might come in handy if I can ever get enough wis gear to get up to the point where I can wear cloth and have the same AC as plate.
That, however, is an RP problem.
Wisdom? for that you need to wear ROBES! Dex 14 gives you +2 to ac, so your ac will be a HUGE 12! with +8 from tumble, 20!!! AND you have NOTHING else to buff your AC with (ie spells). If your INTENT was to use monk to get wisdom modifier on ac, NO WAY!!! That is possibly the worst choice you could EVER do.
Why? Lets say, for argument sake, you find +12 to wisdom. THat means now you have +5 to ac. With dex, you are +7, which is lower than Full Plate +0 at +8! So, by making a silly choice, you are even weaker than when you thought you started.
Here's an even BETTER suggestion! Take Divine Shiled too to REALLY pump AC (which every two hand weilder NEEDS)! That way you can focus on, not 1, not 2 (which is the most i would really consider), not 3 but 4 DIFFERENT sTATS! What you end up with will be something just above a kobald, BUT you will have Dev crit.
Now, back to a more serious topic. Monk is bad for what you are trying to do. THE BEST choice is to take SD for Tumble dumps, vs monk. You have the feats for WM. That way you wont suffer ANY penalty. You would get HIPS, and take it to 2 max lvls for dumps. This way, you can focus ONLY on str and not worry about dex, wisdom and charisma (jk)! Then you could take WM to 28 for +2 ab nd 2 WM bonus feats (2 tepid toughness would add 40 hp).
With this route, now you have a horc that will be alot more effective at what you want it to do, imho. But then again, what do i know _________________
Magic you didn't quite post the AC, which is what worries me. Using a 2 handed weapon and I don't want to be so out of the AC game that a rat can come up and hit me every time.
Your AC will depend on the server, so without knowing what level of gear is available...
That said, with +5 gear and haste you'll have...
10 base 11 dex 19 full plate 27 tumble 29 armor skin 33 Haste 38 armor AC 43 deflection AC 48 natural AC 53 dodge AC
Quote: What I've done is dropped Con, minimized charisma and added 1 point to Dex so i've got 18 str, 14 dex, 14 con, 13 int, 8 wis, and 6 charisma.
Charisma should read 6, if you do the math on the numbers, typo on my part.
As Avado said, the dexterity won't really matter. If you want to drop Str to 18 then you need to drop a great strength feat as well. You could replace it with Toughness to wind up with 80 more hp but one less AB/damage/dev crit DC/discipline.
Quote: I get the feeling the extra point in the dex modifier might come in handy if I can ever get enough wis gear to get up to the point where I can wear cloth and have the same AC as plate.
Well, you'd have to replace Rogue with Monk, then. Starting with 8 wisdom would also be a bad idea. If you want to swap some offense for defense, that's doable, and throw in monk. Are you really wanting monk?
Quote: That, however, is an RP problem.
What is, specifically?
I don't get one thing: do you want a non armored build wielding a two-hander?
Quote: Posted 09/30/09 20:42 (GMT) -- Magical Master but one less AB/damage/dev crit DC/discipline.
Quote: I get the feeling the extra point in the dex modifier might come in handy if I can ever get enough wis gear to get up to the point where I can wear cloth and have the same AC as plate.
Thanks to magi for pointing this out. I sorta scan things and dont look too carefully at what some of the fine points are, my bad.
Just so you know, you will NEVER have enough Dex to wear cloth. If, for some insane reason (insane cuz i cant imagine how much +dex you can have, but on most pws, you dont get +12 to a stat on one item, so you would be sacrificing for +12 to dex) you DID get +12 to dex, that would put you at 26dex. 16/2 (26-10=16) is +8, which is what Plate mail is! That is PLATE +0!! BUT, you now have dex maxing gear on which means you DONT have other things that would be important (what those are is VERY gear dependant, and can vary enormously). It isnt a smart thing. Now, consider +12 to wisdom, which is 20 pr +5, now with ALL those gear slots taken, you have Full Plate +5. hmm... Since you ARNT using kama, WHY use monk? LOL Like magi sais, rogue is a better choice than monk. SD is better.
Maybe, after magi and i have given time to this, shall we ask the obvious question: WHAT is it you want from this build? (other than Half orc)? _________________
Quote: -- Posted by Kail Pendragon
Being hyperbolic is an integral part of Avado's being
Quote: Posted 09/30/09 21:53 (GMT) -- avado Since you ARNT using kama, WHY use monk?
Although there is merit in this question, I'd like to point out that a non kama STR build monk is doable and quite viable. Monk 25/FTR 8/Rogue 7 using a two hander for example. One ends up with quite good stats actually, supplemented by uber speed, mind immunity, 50% undispellable concealment 2/day (25 rounds each time) and 35 SR which is good for lesser casters in mobs. _________________ They can't stop us Let them try For Heavy Metal We will die
Kial, i agree with using monk with non-traditional roles (ie, not using kama or fists). Infact, i did one a few years ago, posted on this guild. THe issue here though seems to be the misguided drive to gain AC through Wisdom on a Half Orc Weapon Master build, which we all know is stat short to begin with. Of course, you could always short on the strength, but then, why use Half Orc? Shorting on strength is better suited to Halfling (the other Halfs).
See, the thing with half orcs is, they are really an advanced race to use. By this i mean, they require ALOT of thought beforehand and some deep understandings of the mechanics to make them really useable to how you want to use them. In the end, unless we are you, we cant really build the perfect halfer for you cuz we dont know how you like to play. All of this is just banter in cyberspace, guessing at what you want. To be fair, the only thing the OT says is "This build, i like with Half orc!! make or kill you!!" (the limits of my rp ).