Why? You can play a DEX bard (though you will be sneerfully inferior to a STR bard), and rely more on your bardic goodness than burly manliness, and maybe not be able to hurt a damn thing yourself, but you'll sure make it a heck of a lot easier for your allies to put the hurt on, but why pure? At least fit some fighter levels in there for feats, even if APR is wasted.Quote: Posted 01/21/10 01:55 (GMT) -- Magical Master
Pure Bard
Quote: Posted 01/21/10 02:02 (GMT) -- onioneater
Why?
Quote: Posted 01/20/10 20:15 (GMT) -- innic
but I don't want to multiclass.
Quote: Posted 01/21/10 02:02 (GMT) -- onioneater
You can play a DEX bard (though you will be sneerfully inferior to a STR bard), and rely more on your bardic goodness than burly manliness, and maybe not be able to hurt a damn thing yourself, but you'll sure make it a heck of a lot easier for your allies to put the hurt on, but why pure? At least fit some fighter levels in there for feats, even if APR is wasted.
Quote: Posted 01/21/10 02:45 (GMT) -- innic
I don't know why I should muticlass, as there's really nothing which would fit the theme. Blackguard really seems out of character.
Quote: Posted 01/21/10 05:19 (GMT) -- innic
There aren't any martial weapons that are finessable, so that feat isn't needed.
Quote: Posted 01/21/10 05:19 (GMT) -- innic
I do like the idea of getting Weapon Specialization, but then would that cut into bard song?
Edited By innic on 01/21/10 06:42
Oh, sorry, somehow I completely missed the level 30 cap. I'll work on a level 30 build with a few fighter levels. Yep, 26 Bard/4 Fighter is pretty solid. You can get 4 APR and WS or have 3 APR and EWS (17 Bard/3 Fighter pre-epic). If you don't care for the extra Epic Bonus Feat at Bard 26 you can get 4 APR and EWS with Bard 25/Fighter 5 and still only be Dispelable by Mord's. Rapier is a good choice there also as there are many Dev Critters that craft Rapiers with the Mythal system and some may be available for purchase in the stores in Cordor.Quote: Posted 01/21/10 22:50 (GMT) -- OCNT Dogo
I have never seen a pure lvl 30 Bard there, which will surely make your character unique and wanted (or so I would guess).
Then the question becomes: why you don't want to multiclass in a game which is built around multiclassing and around using features from different classes synergizing to get the most effective result possible?Quote: Posted 01/21/10 05:15 (GMT) -- Magical MasterQuote: Posted 01/21/10 02:02 (GMT) -- onioneater
Why?
Because
(quote)Posted 01/20/10 20:15 (GMT) -- innic
but I don't want to multiclass.
Quote: Posted 01/22/10 13:48 (GMT) -- Kail Pendragon
Then the question becomes: why you don't want to multiclass in a game which is built around multiclassing and around using features from different classes synergizing to get the most effective result possible?
Quote: Posted 01/22/10 15:48 (GMT) -- avado
The even bigger question in my mind though, is WHY would anyone need ECB help for a single class character? It is beyond my comprehension. oh well.
That's often one of the reasons why one multiclasses My 2 cents worth are absolutely not meant to be rude.Quote: Posted 01/22/10 18:26 (GMT) -- Mick Dagger
Perhaps because they cant get the result they want from the single class build they envision.
Edited By OCNT Dogo on 01/22/10 22:02
Quote: Posted 01/22/10 22:00 (GMT) -- OCNT Dogo
Also I understand (perhaps erroneously) that Epic Character Builds are any builds that take the character to epic levels and have any value at all, even if it is for fewer players than the whole of the guild.
Quote: Posted 01/22/10 13:48 (GMT) -- Kail Pendragon
Then the question becomes: why you don't want to multiclass in a game which is built around multiclassing and around using features from different classes synergizing to get the most effective result possible?
Quote: Posted 01/22/10 15:48 (GMT) -- avado
Kail, i have stopped asking this sort of question. As of late, it seems that power gaming in nwn has died. My philosophy of game play has been, i can help the party best by helping myself by making the strongest character i can. Today, people want to be like necromancers from my old Diablo 2 days, and stand back watching their party do all the work (cept the party are actual people not minions!).
Quote: Posted 01/22/10 15:48 (GMT) -- avado
The even bigger question in my mind though, is WHY would anyone need ECB help for a single class character? It is beyond my comprehension. oh well.
Edited By avado on 01/23/10 03:35
Mhe, powergaming was only an wannabe attempt before I entered this guild and learned from the pros. What I thought was a powerful building wasn't really near the big shots. I do believe this guild should be a place where the newcomers learn how building should be done, because a build well made is not necessarily a god of death but it takes smart choices to improve its abilities. When people don't want to do that, it seems they only want someone else to do the building in their place, so yeah, I agree with avado, Pure builds make no sense, but after telling people that pure builds are not intelligently built, there's nothing else I'd like to add, the rant usually goes on and on, drop it dude.Quote: Posted 01/23/10 03:29 (GMT) -- avado
dude, theres the RECOMMEND button!!
Quote: Posted 01/23/10 03:29 (GMT) -- avado
I didnt mean to imply that powergamin was dead. INfact, being the ONLY reason i have found to play nwn consistently with any kind of excitement, i hope it wouldnt be! It just seems that, as of late, people are asking about things like PURE builds, Iconic builds, and charisma paladins! Yes, these are all viable. Yes, they are all part of the game. Yes, yes yes yes...
Quote: Posted 01/23/10 04:51 (GMT) -- Thaxll'ssyllia
Mhe, powergaming was only an wannabe attempt before I entered this guild and learned from the pros.
Quote: Posted 01/23/10 04:51 (GMT) -- Thaxll'ssyllia
When people don't want to do that, it seems they only want someone else to do the building in their place, so yeah, I agree with avado, Pure builds make no sense, but after telling people that pure builds are not intelligently built, there's nothing else I'd like to add, the rant usually goes on and on, drop it dude.
Ah, missed that. I didn't really intend to question that. "I don't want to" is a perfectly acceptable explanation.Quote: Posted 01/21/10 05:15 (GMT) -- Magical MasterQuote: Posted 01/21/10 02:02 (GMT) -- onioneater
Why?
BecauseQuote: Posted 01/20/10 20:15 (GMT) -- innic
but I don't want to multiclass.
A) it aint a 'random' class. B) I know a lot of people feel this way. I don't get it. Folks get so caught up in the names of things. Seems to me, if you like the results, who cares what the words are? Besides, say you've got a fighter build, w/ a few rogue levels. What fighter doesn't have a bit of rogueishness? The vast majority of fighter like archetypes would do just fine w/ a bit of rogue. The vast majority of bardic types would do just fne w/ a bit of fighter. That said, I can certainly see how the vast majority of bardic types wouldn't have any RDD levels...Quote: and then...
Some people also *like* the idea of not trying to squeeze in 2-3 levels of a random class and having the idea of a class mean something
Edited By onioneater on 01/23/10 19:08
But... but... that's exactly what the classes mean! If you're relying on the title of a class, or the names of feats, or whatnot, to define you're character, methinks you need a bit more imagination in your roleplay. All a build is is a collection of feats, skills, abilities, HP, etc. The character part comes from the player.Quote: Posted 01/23/10 00:19 (GMT) -- Magical Master
People want classes to mean something instead of just being a way to get x feat or y skill.
You mean the self-destruct button? That's not a very nice recommendation. I don't see what is so hard to understand why someone would want a single class epic build and ask for help on making that build the best it can be. If I just guessed and took what feats I thought looked neat or useful, I may end up with a crappy build. It may seem obvious which feats to choose for a single class build to an experienced builder, but not everyone has that knowledge. Even a single class epic build can be royally screwed up if someone doesn't know what they're doing. Even if someone does know what they're doing, it's still good to get advice or opinions from others. That's what I thought the point of this group was. I asked for suggestions for a decent epic bard build which would fit in the world I play and also work with the concept I came up with because I never played a bard before and I had ideas on how to best build one but was not sure if it would work well.Quote: Posted 01/23/10 03:29 (GMT) -- avado
dude, theres the RECOMMEND button!!
Edited By innic on 01/23/10 21:28
Quote: Posted 01/23/10 21:22 (GMT) -- innic
I don't see what is so hard to understand why someone would want a single class epic build and ask for help on making that build the best it can be. If I just guessed and took what feats I thought looked neat or useful, I may end up with a crappy build. It may seem obvious which feats to choose for a single class build to an experienced builder, but not everyone has that knowledge. Even a single class epic build can be royally screwed up if someone doesn't know what they're doing. Even if someone does know what they're doing, it's still good to get advice or opinions from others. That's what I thought the point of this group was. I asked for suggestions for a decent epic bard build which would fit in the world I play and also work with the concept I came up with because I never played a bard before and I had ideas on how to best build one but was not sure if it would work well.
I understand 1,000%. But powergamers dont worry too much about RP! Its a different game entirely me thinksQuote:
Most of my characters are single class or take one prestige class. Why? I have a hard time justifying why a character would take classes in another primary class. "Hi everyone, I'm a max-level cleric with one token monk level because I happened to take a night class in self-defense while I studied in the temple, and it's somehow enough to give me a huge defensive boost in battle." Runners-up include the wizard/rogue, fighter/barbarian, and paladin/any charisma class.
Quote:
Sure, I could take a prestige class, but what prestige classes would go good with bard? There's Arcane Archer, Champion of Torm, Harper Scout, Red Dragon Disciple, and Shadowdancer, and none of those classes fit in with what I would like to play. I've never played Dungeons and Dragons, so for all I know there's probably dozens of prestige classes that would make my bard more like the kind of bard I'd like to play, but that is just not possible in NWN.
A fighter/bard with heavy armor and weapons might be an awesome build. It doesn't hit as accurately as a fighter, but with bard song, curse song, and lasting inspiration, it can be really powerful. But why can't a bard be like Elan with his Dashing Swordsman prestige class? I don't see Elan walking around in + 5 full plate.
Quote: Posted 01/23/10 19:07 (GMT) -- onioneater
A) it aint a 'random' class.
Quote: Posted 01/23/10 19:07 (GMT) -- onioneater
B) I know a lot of people feel this way. I don't get it. Folks get so caught up in the names of things. Seems to me, if you like the results, who cares what the words are?
Quote: Posted 01/23/10 19:12 (GMT) -- onioneater
But... but... that's exactly what the classes mean! If you're relying on the title of a class, or the names of feats, or whatnot, to define you're character, methinks you need a bit more imagination in your roleplay. All a build is is a collection of feats, skills, abilities, HP, etc. The character part comes from the player.
Quote: Posted 01/23/10 19:12 (GMT) -- onioneater
You mean the self-destruct button? That's not a very nice recommendation.
I oh-so-strongly disagree. It aint about powergaming vs. RP. Those things are by no means mutually exclusive. One can certainly powergame at the expense of RP, or RP at the expensive of powergaming, but there's nothing stopping someone from doing both. Yes, I like to RP strong characters.Quote: Posted 01/23/10 23:24 (GMT) -- avado
I understand 1,000%. But powergamers dont worry too much about RP! Its a different game entirely me thinks
Sure, but I don't think that's an option here. PRC does have some cool PrCs for bards though.Quote: And then...
I think you should look at the PRC rules. Seriously! There are some GREAT PRC for Bards that need 5 or 10 lvls. That way you can get 30 bard AND another singin class.
Yes, they provide a title for what that class brings.Quote: Posted 01/23/10 23:49 (GMT) -- Magical Master
Because the names are supposed to mean something.
Well, the massiveness depends, but, sure multiclassing often produces a more powerful build than a single class. C'est la vie.Quote: And multiclassing isn't used to shore up a weakness while reducing a strength, it's used to give a massive flat out power bonus.
Uh huh, and...? It seems like you're just illustrating how best to use multiclassing in NWN. I see no value judgement (and, incidentally, if you want to see a great example of a wizard using a token fighter level, check out Eliminster, who is clearly a power-build, and not meant for RP...Quote: Compare a 40 wizard, 40 fighter, and 20 wizard/20 fighter. One is a pure caster, one is a pure melee, one is a spellsword. Then look at a 38 wizard/2 fighter who took the two fighter levels for armor proficiency and two bonus feats.
Gimli is no such thing at all. Gimli is a character of fiction. If I wanted to attempt to represent him in NWN rules, I probably would give him a few rogue levels. The guy did have some idea of how to dodge a blow, and he knew how to look for an opening in his target's defenses. Regardless though, there's really no point to be made here, as we're all free to represent the character however we like. That said, I see no reason whatsoever to limit him to a pure fighter.Quote: Look at Lord of the Rings if you want another example. Gimli is a dwarf fighter. You'll note he never said "Hmm, I can give up 4 levels of fighter for 4 more AC, UMD, 2d6 sneak, and some extra skill points!"
Um... completely different games. Totally irrelevant.Quote: Or look at games like Lords of Magic, Warcraft III, World of Warcraft, Guild Wars, etc. There are heroes or your character that are a certain class. There's no such thing as "multiclassing" a Paladin hero in WC3 with a level or two of Archmage for Summon Water Elemental or whatever.
If that's what folks thing, then they are mistaken. NWN, and to a lesser extent D&D, most definitely encourages multiclassing. A fighter/rogue is most definitely a better fighter than a pure fighter, and I don't see anything wrong with that.Quote: That's what people think of. The idea that if you want to be the best fighter, go pure fighter. If you want to sacrifice some combat capability for skills, then multiclass with rogue. But what we actually see is that a fighter/rogue is better in straight up combat than a pure fighter.
Yes, I would call that a mistaken impression.Quote: See, I was under the mistaken impression that a class represented a career and archetype for a character that was self-contained.
This much is true, at least more or less. That said, there's nothing there that implies limiting how classes are combined, and I see absolutely nothing in any of the quotes that follow that would encourage the taking of only one class, at least when applied to NWN.Quote: And that each class was supposed to offer something relatively unique or exclusive, such as Weapon Specialization or Death Attack. And that each class had advantages and disadvantages.
Edited By onioneater on 01/24/10 01:11
Also, as long as I'm disagreeing with everyone...Quote: Posted 01/23/10 23:24 (GMT) -- avado
There's ALWAYS the Recommend button! Seriously, that button is there to help those who dont want to build, build a build that can at least, be there. Will it be strong? Probably not!
Quote: Posted 01/24/10 01:16 (GMT) -- onioneater
Also, as long as I'm disagreeing with everyone...
I see no reason why one shouldn't ask for help in making a pure build, if one needs help, and this seems the perfect place to do so. Yes, it is pretty simple, but if you don't know how, then ask. One of the constants in NWN is the lack of constants.
Quote: Posted 01/24/10 01:05 (GMT) -- onioneater
Well, the massiveness depends, but, sure multiclassing often produces a more powerful build than a single class. C'est la vie.
Quote: Posted 01/24/10 01:05 (GMT) -- onioneater
Uh huh, and...? It seems like you're just illustrating how best to use multiclassing in NWN. I see no value judgement (and, incidentally, if you want to see a great example of a wizard using a token fighter level, check out Eliminster, who is clearly a power-build, and not meant for RP...
Quote: Posted 01/24/10 01:05 (GMT) -- onioneater
Gimli is no such thing at all. Gimli is a character of fiction.
Quote: Posted 01/24/10 01:05 (GMT) -- onioneater
Um... completely different games. Totally irrelevant.
Quote: Posted 01/24/10 01:05 (GMT) -- onioneater
If that's what folks thing, then they are mistaken. NWN, and to a lesser extent D&D, most definitely encourages multiclassing. A fighter/rogue is most definitely a better fighter than a pure fighter, and I don't see anything wrong with that.
Quote: Posted 01/24/10 01:05 (GMT) -- onioneater
This much is true, at least more or less. That said, there's nothing there that implies limiting how classes are combined, and I see absolutely nothing in any of the quotes that follow that would encourage the taking of only one class, at least when applied to NWN.
Edited By Magical Master on 01/24/10 10:06
ROFLMAO! Guys, the RECOMMEND button comments were meant to bring attention to the fact that, if you are totally clueless, there IS an option. BUT, more important, IT WAS A JOKE!!!Quote: Posted 01/24/10 10:05 (GMT) -- Magical Master
When someone says "I'm a wizard/fighter," people get the impression they mean the 20 wizard/20 fighter, not the 38 wizard/2 fighter. One is actually dedicated to each class, the other isn't.
...
A person who dedicates his entire life to nothing but straight up fighting should be worse in a fight than someone who doesn't dedicate his entire life to straight up fighting? That doesn't make you think "Huh?"
And to most people, if you say "Fighter/rogue" you conjure the impression of a split, something like 20 fighter/20 rogue, a person who's more well rounded. You don't conjure the idea of a person who took 4 rogue levels for tumble dumps and UMD.
Quote: Posted 01/24/10 20:01 (GMT) -- WhiZard
Fighter is not devoted to all kinds of fighting but rather a particular focused branch dedicated to combat feats.
Rogue is another kind of fighting involving focusing on the opponents weak spots for a sneak attack.
Monk demonstrates another kind of fighting where fists can be used effectively to stun, affect the incorporeal, and the body becomes its own shell of immunity.
Paladins demonstrate a spell-sword like style of fighting, where magical buffs can be used to enhance their combat abilities.
Wizard/Sorcerer represent an offensive spell based form of fighting.
Quote: Post by Magical Master
A person who dedicates his entire life to nothing but straight up fighting should be worse in a fight than someone who doesn't dedicate his entire life to straight up fighting? That doesn't make you think "Huh?"
Quote: Posted 01/24/10 20:01 (GMT) -- WhiZard
Devoting one's entire career to fighting doesn't necessarily mean 40 fighter. I don't see why you even begin to assume that 40 fighter ought to be at all good in a fight purely by reasoning that a fighter specializes in fighting (which he does but a very specific form of fighting).
Quote: Posted 01/24/10 20:48 (GMT) -- onioneater
In any event, speaking of 'one's perceptions' of something isn't exactly very useful. Perhaps one not familiar w/ NWN would assume that a fighter 20 is a better combater than a fighter16/rogue4. I don't see the importance of that. In real life, those with some variations in skillset tend to have advantages over those who are more singularly focused.
Quote: Posted 01/24/10 20:48 (GMT) -- onioneater
So it is in NWN, regardless of one's initial perceptions. If you want to argue that it shouldn't be such, that's all fine and dandy, but I don't really see the point. It is what it is, for better, or for worse.
Quote: by Magical Master
Out of curiosity, how would you define power-building/power-gaming? Everyone seems to define it differently.
Quote: by innic
I don't see what is so hard to understand why someone would want a single class epic build and ask for help on making that build the best it can be.
Quote: by innic
Even a single class epic build can be royally screwed up if someone doesn't know what they're doing
Quote: by onioneater
I see no reason why one shouldn't ask for help in making a pure build, if one needs help, and this seems the perfect place to do so. Yes, it is pretty simple, but if you don't know how, then ask.
Edited By Thaxll'ssyllia on 01/25/10 03:25
Thax, we are brothers from different mothers (or maybe not!!)Ouch. That sentence hurts. Anyways, that's what I was saying. Having a single focus tends to make you not as good at something as someone who has had at least a slightly broader approach. We're moving well beyond NWN here though. That's been my general experience though. The greats always have a broader background.Quote: Posted 01/24/10 21:31 (GMT) -- Magical Master
Except we're talking about an environment that is supposed to be that single focus and the person with the single focus loses in an arena devoted to his single focus.
Sure, NWN is highly customizable, and some do attempt to alter the rules to fit a specific vision, but that's neither here nor there. Many PWs do have some multiclassing rules (though many do not, at least not really meaningful ones), for various reasons, but even the ones that are attempting to encourage pure builds seldom succeed. The fact remains that NWN encourages multiclassing, and it certainly seems by design, not just an unintended consequence of rulemaking. If you think there's something to be gained from this line of conversation, please take it another thread. This topic is reserved for discussion on the Bard class as per titleQuote:
Not true. Among other reasons, this is why there are typically multiclassing restrictions and class modifications made. I've yet to see a PW that hasn't made at least some modification to the default rules.
The damage dealing potential of the bard is nothing like the SA a rogue deals, or the mega buffs of the cleric. The song let you deal max +3 to damage and the curse song does some direct damage. The spells Magic weapon, GMW, Bulls, Keen edge, War cry, all can add to weapon damage and Haste adds another attack. Wounding whispers adds reciprocal damage and there are a couple of direct damage spells like Ice storm and the lesser Sound burst. If you have access to lyrics of the lich, the song will work as a horrid wilting spell centred around your character.Quote: Posted 01/20/10 20:15 (GMT) -- innic
I never really played around with bards before and I like the idea of party-wide bonuses through the bard song, and enemy penalties through curse song. I just don't know how else they could be used other than playing them like a more flamboyant rogue by making a bard's dexterity ability their primary. The problem is that the bard does not have sneak attack and cannot deal the same damage that rogues can, even though with Weapon Finesse they could hit with the same accuracy.
Ok, you want to entertain, gamble and be a dashing hero.Quote: What's a good build plan for a bard? I have a bard entertainer/gambler/dashing hero concept in mind
I agree with the other posters above that the bard is a class you want to multiclass. It is in fact the most multi class friendly class in the game. It really has a lot to offer other classes and has also much to gain from other classes. It has the widest selection of prestige classes to choose between (along with sorcerer). And the main attraction of the class, the song caps at 30 levels.Quote: but I don't want to multiclass.
Quote: Posted 01/25/10 13:57 (GMT) -- Mick Dagger
I agree with the other posters above that the bard is a class you want to multiclass. It is in fact the most multi class friendly class in the game. It really has a lot to offer other classes and has also much to gain from other classes. It has the widest selection of prestige classes to choose between (along with sorcerer). And the main attraction of the class, the song caps at 30 levels.
Quote: Posted 01/25/10 16:06 (GMT) -- FinneousPJ
Yes, all true. However I'd like to add there are "sweet spots" regarding the Bard Song, the sweetest being levels 16 and 26 Level 30, as most Bard builders I'm sure will agree, isn't really worth the investment. Esp. with a level cap of 30.
Quote: Posted 01/25/10 21:19 (GMT) -- Endalyor
Don't forget 20 for Lasting Inspiration!
Quote: Posted 01/22/10 22:55 (GMT) -- avadoQuote: Posted 01/22/10 22:00 (GMT) -- OCNT Dogo
Also I understand (perhaps erroneously) that Epic Character Builds are any builds that take the character to epic levels and have any value at all, even if it is for fewer players than the whole of the guild.
Very intelligent!
Quote: Posted 01/22/10 22:55 (GMT) -- avadoQuote: Posted 01/22/10 22:00 (GMT) -- OCNT Dogo
Also I understand (perhaps erroneously) that Epic Character Builds are any builds that take the character to epic levels and have any value at all, even if it is for fewer players than the whole of the guild.
Very intelligent! The only reason i highlighted this secion is cuz it is so very different from why i became part of this guild.
Exactly. And around combining them to get the best result possible.Quote: Posted 01/23/10 00:19 (GMT) -- Magical MasterQuote: Posted 01/22/10 13:48 (GMT) -- Kail Pendragon
Then the question becomes: why you don't want to multiclass in a game which is built around multiclassing and around using features from different classes synergizing to get the most effective result possible?
Because the game is built around classes and prestige classes.
What some people might want out of classes does not change the fact the game is geared around combining classes to get the fittest result possible (and that classes aren't really supposed anymore to mean anything). In some specific cases that can be a single class character, although that is rarely (if at all) true in PnP but it's more frequent in NWN. Yet, generally speaking, multiclassing is the way to go.Quote: See the bottom row of this comic strip: http://www.giantitp.com/comics/oots0050.html
People tend to have archetypes of characters, such as the stalwart longsword wielding fighter. If you said "Psst! You can take 4 rogue levels and get 4 extra AC along with UMD" they'd probably say "But I'm a fighter!" People want classes to mean something instead of just being a way to get x feat or y skill.
DnD and NWN are not WoW or Guild Wars or Everquest though. Here you pick your concept and try to get the best combo of classes to represent it. 4 lvls of rogue won't make the staltwart fighter any less of a warrior, they will just make him stronger and this guild exist with the purpouse of improving builds hence why in most cases multiclassing will be suggested.Quote: If you play WoW or Guild Wars or Everquest or any other number of games, you'll note that you pick *one* class and go with it, but you can specialize (sort of like a prestige class). That mentality is what people think of.
Oh really?Quote: Power-gaming hasn't died. However, taking 1 paladin and 1 monk level in a sorcerer build has died, for the most part.
This is really just your opinion although you present it as fact. You want concept, do concept those that want mix and match classes to grab power will do so both today and tommorow as they did yesterday. And all will be happy with doing what they like.Quote: Some people will scream that you're power-gaming if you make a fighter with 8 wis and 8 cha, or a sorcerer with 8 dex and 8 str. Your definition of power-gaming certainly isn't universal.
People still often want to make the strongest characters, but they want to do so within a concept, not mixing and matching classes. A wizard who spends his 7 standard epic feats on Epic Reputation and Skill Foci will not be as powerful as he could be.
Because, generally speaking, multiclassing will improve it.Quote: Posted 01/23/10 21:22 (GMT) -- innic
I don't see what is so hard to understand why someone would want a single class epic build and ask for help on making that build the best it can be.
You don't have to justify anything at all, that's the point. Grab the class and get its features. If you do it right, you'll end up more powerful. Simple as that. And if you really have to justify it, there's plenty of ways to do it. Really, as Master Onion says, people do get too much caught up in the (arbitrary) names of things, as if they meant anything.Quote: If I just guessed and took what feats I thought looked neat or useful, I may end up with a crappy build. It may seem obvious which feats to choose for a single class build to an experienced builder, but not everyone has that knowledge. Even a single class epic build can be royally screwed up if someone doesn't know what they're doing. Even if someone does know what they're doing, it's still good to get advice or opinions from others. That's what I thought the point of this group was. I asked for suggestions for a decent epic bard build which would fit in the world I play and also work with the concept I came up with because I never played a bard before and I had ideas on how to best build one but was not sure if it would work well.
Most of my characters are single class or take one prestige class. Why? I have a hard time justifying why a character would take classes in another primary class. "Hi everyone, I'm a max-level cleric with one token monk level because I happened to take a night class in self-defense while I studied in the temple, and it's somehow enough to give me a huge defensive boost in battle." Runners-up include the wizard/rogue, fighter/barbarian, and paladin/any charisma class.
You'll have to play PnP for that or possibly use the PRC hak to get access to the proper PrC.Quote: Sure, I could take a prestige class, but what prestige classes would go good with bard? There's Arcane Archer, Champion of Torm, Harper Scout, Red Dragon Disciple, and Shadowdancer, and none of those classes fit in with what I would like to play. I've never played Dungeons and Dragons, so for all I know there's probably dozens of prestige classes that would make my bard more like the kind of bard I'd like to play, but that is just not possible in NWN.
A fighter/bard with heavy armor and weapons might be an awesome build. It doesn't hit as accurately as a fighter, but with bard song, curse song, and lasting inspiration, it can be really powerful. But why can't a bard be like Elan with his Dashing Swordsman prestige class? I don't see Elan walking around in + 5 full plate.
Out of context quote make excellent strawman arguments.Quote: Posted 01/23/10 23:49 (GMT) -- Magical MasterQuote: Posted 01/23/10 19:07 (GMT) -- onioneater
A) it aint a 'random' class.
I'm referring to this sentiment expressed on these boards: "One just needs to add a UMD/Tumble class to round it off."
So, different results can be achieved through different ways of multiclassing and said results are often not equally powerful. So what? That's the nature of the game.Quote: Because the names are supposed to mean something. And multiclassing isn't used to shore up a weakness while reducing a strength, it's used to give a massive flat out power bonus. Compare a 40 wizard, 40 fighter, and 20 wizard/20 fighter. One is a pure caster, one is a pure melee, one is a spellsword. Then look at a 38 wizard/2 fighter who took the two fighter levels for armor proficiency and two bonus feats.
Not pertinent: Gimli is not a DnD based character.Quote: Look at Lord of the Rings if you want another example. Gimli is a dwarf fighter. You'll note he never said "Hmm, I can give up 4 levels of fighter for 4 more AC, UMD, 2d6 sneak, and some extra skill points!"
Not pertinent.Quote: Or look at games like Lords of Magic, Warcraft III, World of Warcraft, Guild Wars, etc. There are heroes or your character that are a certain class. There's no such thing as "multiclassing" a Paladin hero in WC3 with a level or two of Archmage for Summon Water Elemental or whatever.
What you and possibly someone else think of.Quote: That's what people think of.
And there's nothing wrong with that, since that is the nature of this game. You don't like it? Play another game. Simple as that.Quote: The idea that if you want to be the best fighter, go pure fighter. If you want to sacrifice some combat capability for skills, then multiclass with rogue. But what we actually see is that a fighter/rogue is better in straight up combat than a pure fighter.
Quote:
Really?
See, I was under the mistaken impression that a class represented a career and archetype for a character that was self-contained. And that each class was supposed to offer something relatively unique or exclusive, such as Weapon Specialization or Death Attack. And that each class had advantages and disadvantages.
http://nwn.wikia.com/wiki/Class" target="_blank"> http://nwn.wikia.com/wiki/Class
"A class is a profession or vocation for a character. It determines what he or she is able to do: combat training, magical ability, skills, and more. Selection of a class for a character is typically based on the core concept for the character. The eleven basic selections can approximate almost any character concept, and often several options are available."
Which is all meaningless since it's not DnD/NWN specific.Quote: http://en.wikipedia.org/wiki/Character_class
"In role-playing games, a common method of arbitrating the capabilities of different characters is to assign each one to a character class. A character class aggregates several abilities and aptitudes, and may also sometimes detail aspects of background and social standing or impose behaviour restrictions. Classes may be considered to represent archetypes, or specific careers."
"There are also character classes that combine features of the classes listed above and are frequently called hybrid classes. Some examples include the Bard, a cross between the thief and mage with an emphasis on interpersonal skills, mental and visual spells, and supportive magical abilities - such as singing a positive stats-aiding song, or the Paladin, a cross between the fighter and cleric with slightly decreased combat skills but various innate abilities that are used to heal or protect allies and repel and/or smite evil opponents."
"Classes provide direction and limitations for characters. For example, a thief will usually be provided abilities such as lock picking, but probably would not be able to wield magic as well as a mage (or, depending on the game, possibly not at all). Game designers use the limitations provided by classes to encourage (or enforce) interdependence among characters."
"Some RPGs feature another variation on the classes mechanic. For example in Warhammer Fantasy Roleplay, players choose a career. The career works like a class with added bonuses or skills related to the selected career. However as the player advances and gains more experience he or she may choose a new career according to a predefined career path. A player might start as a warrior and choose a career path to become a mercenary or choose a different path to become a dragonslayer. The warrior's available career paths do not allow the player to become a mage, similar to the restriction that one cannot change classes."
Exactly, the game played according to its own rules ie RAW compliantQuote: Posted 01/24/10 10:05 (GMT) -- Magical MasterQuote: Posted 01/24/10 01:05 (GMT) -- onioneater
Well, the massiveness depends, but, sure multiclassing often produces a more powerful build than a single class. C'est la vie.
With no modifications
Wrong, multiclassing rules are already in the game. And they do allow very powerful combos. You should start accepting it since it's not gonna change and you seem to have an issue with this basic concept.Quote: and no multiclassing rules, aye.
You can't speak for the people just for yourselfQuote:
When someone says "I'm a wizard/fighter," people
Both are dedicated to each class according to the levels invested.Quote: get the impression they mean the 20 wizard/20 fighter, not the 38 wizard/2 fighter. One is actually dedicated to each class, the other isn't.
And neither are many mine Wizard 35/Rogue 3/FTR 2 builds for example.Quote: And are you seriously trying to claim the fact that Elminster has 1 fighter level and 2 rogue levels to mean he's doing what a 2 fighter/38 wizard does? I can pick that claim apart if you'd like, but Elminster isn't running around in autostilled full plate
Strawman: unfounded claims.Quote: and getting 40 bonus hp from Epic Toughness. The classes he has are a representation as a development as a character, they're not laid out in a level 1 to 40 build to maximize his power as a character.
And yet Gimli is not necessarily a pure fighter in the DnD world.Quote:Quote: Posted 01/24/10 01:05 (GMT) -- onioneater
Gimli is no such thing at all. Gimli is a character of fiction.
Exactly. So are people's characters. And they're representing characters of fiction.
Yes they are.Quote:Quote: Posted 01/24/10 01:05 (GMT) -- onioneater
Um... completely different games. Totally irrelevant.
No, they're not.
People once more? You have got to stop with those unfounded claims. Besides, I have no clue why anyone with a minimum degree of intelligence should expect different games to work the same...Quote: They're also classed based RPG games that people draw inspirations from. People look at these games and expect to play a single class, multiclass to something like 20 fighter/20 wizard, or get a prestige class, in NWN.
No; a fight is not just straight up fighting and so the more adaptable character should be better in a fight than the one dedicated to just straight up fighting. One can concentrate on many aspects of straight up fighting (many ftr lvls) at the expenses of adaptability and additional non straight-up fighting techniques (rogue lvls); different lvls of balance between the two aspects can be reached with different results. Some combos will be, overall, more powerful. And there's nothing wrong with that. Finally this game is built to encourage multiclassing so it doesn't surprise me at all that more often than not the MC charcater is better than the single class one.Quote:
A person who dedicates his entire life to nothing but straight up fighting should be worse in a fight than someone who doesn't dedicate his entire life to straight up fighting? That doesn't make you think "Huh?"
Any figures for this claim?Quote: And to most people,
From a neutral point of view, anything between FTR 39/Rogue 1 and FTR 1/Rogue 39 is a ftr/rogue; further assumptions are unnecessary (and lead to strawman arguments).Quote: if you say "Fighter/rogue" you conjure the impression of a split, something like 20 fighter/20 rogue, a person who's more well rounded. You don't conjure the idea of a person who took 4 rogue levels for tumble dumps and UMD.
And straight up fighting is made up of AC, Damage Reduction, Resistances, Protection, etc. So no, a pure FTR shoul dnot be better than a FTR/Rogue or a Cleric or a Bard/RDD/PM or whatever in straight up fighting.Quote: Posted 01/24/10 21:31 (GMT) -- Magical Master
Yet I said "straight up fighting," not combat in general.
No, it is not the same. Arcane spellcasting is exclusive to mage classes (and bards, but to a lesser extent) while fighting is not exclusive to fighters.Quote: It's like saying a level 35 wizard/5 rogue should be better at arcane spellcasting than a 40 wizard.
And rightly so.Quote:
And I'm talking about that very specific form of fighting. In an arena of straight up combat with no tricks and equal gear/items, a 36 fighter/4 rogue will beat a 40 fighter because of the 4 extra AC.
Wrong. The pure FTR is not devoted enough to "his single focus" since the class is not equipped with all the means he would need for that purpouse. Basically, you have a very wrong perception of what the fighter class is in DnD/NWN.Quote:
Except we're talking about an environment that is supposed to be that single focus and the person with the single focus loses in an arena devoted to his single focus.
Figures please, otherwise it's just unfounded claims.Quote:
Not true. Among other reasons, this is why there are typically
Which is irrelevant, since customization of the game (and you are not even barely delving into the reasons of such changes) does not change how the game, as it has been produced, is supposed to work. Nor does your personal opinion of how it should work. Luckily you can customize it yourself, but then I don't see the point of all the arguing you put up everytime you are reminded what the basic game is.Quote: multiclassing restrictions and class modifications made. I've yet to see a PW that hasn't made at least some modification to the default rules.
And regarding higher level songs one must consider the available gear since the perform requirements become pretty much insane at the higher levels.Quote: Posted 01/25/10 16:06 (GMT) -- FinneousPJ
Yes, all true. However I'd like to add there are "sweet spots" regarding the Bard Song, the sweetest being levels 16 and 26 Level 30, as most Bard builders I'm sure will agree, isn't really worth the investment. Esp. with a level cap of 30.
Quote: -- Posted by Kail Pendragon
Being hyperbolic is an integral part of Avado's being
Quote: by Kail Pendragon
And now back to Bards without any further false and unfounded claims regarding the game or "people's" opinion.
I'm pretty sure they don't. That said, I'd be happy to take it up w/ you in PMs. I get where you're coming from, I just think you're wrong. I've looked at all your rule changes too, and while I sympathize, I think the approach you take is, shall we say, misguided. But, as the man says, that discussion has very little to do with bards...Quote: Posted 02/02/10 02:33 (GMT) -- Magical Master
I'll respond to those 5 posts by Kail if people desire.
Quote: Posted 02/02/10 02:45 (GMT) -- onioneater
I'm pretty sure they don't.
Quote: Posted 02/02/10 02:45 (GMT) -- onioneater
That said, I'd be happy to take it up w/ you in PMs. I get where you're coming from, I just think you're wrong. I've looked at all your rule changes too, and while I sympathize, I think the approach you take is, shall we say, misguided. But, as the man says, that discussion has very little to do with bards...
Edited By Kail Pendragon on 02/02/10 14:47
Quote: Posted 01/29/10 18:12 (GMT) -- avadoQuote: Posted 01/22/10 22:55 (GMT) -- avadoQuote: Posted 01/22/10 22:00 (GMT) -- OCNT Dogo
Also I understand (perhaps erroneously) that Epic Character Builds are any builds that take the character to epic levels and have any value at all, even if it is for fewer players than the whole of the guild.
Very intelligent! The only reason i highlighted this secion is cuz it is so very different from why i became part of this guild.
I should clarify that this was 2 separate thoughts. The "very intelligent" was in response to what you said in your answer. I truly enjoyed it and felt it moved the conversation along in the right direction. It had NOTHING to do with what i highlighted from your comment, which is what i state next. Sorry for the confusion. I still have troubles with CONTEXT in this forum environment.
Not being aware of the server's specifities (and of any changes to standard game behaviour) I'd just like to add that a few points in craft weapon will make the raw material to craft a bone wand available by killing skeletons (which will drop a large bone that can be crafted into a bone wand which can be enchanted with a spell).Quote: Posted 02/02/10 17:18 (GMT) -- OCNT Dogo
On topic and adding to Kail's post: For the specific server the OP plays on Scribe Scroll is considered more useful than Craft Wand, but even so both scrolls and wands are random drop from monsters only, thus rare and expensive (if you manage to find them at all).
That is good to know. Bard 30 become much more attractive then.Quote: There is crafting there that enables one to add enough Perform to items to reach maximum Song (level 30 Bard Song, that is).
Quote: Posted 02/02/10 17:29 (GMT) -- Kail PendragonNot being aware of the server's specifities (and of any changes to standard game behaviour) I'd just like to add that a few points in craft weapon will make the raw material to craft a bone wand available by killing skeletons (which will drop a large bone that can be crafted into a bone wand which can be enchanted with a spell).Quote: Posted 02/02/10 17:18 (GMT) -- OCNT Dogo
On topic and adding to Kail's post: For the specific server the OP plays on Scribe Scroll is considered more useful than Craft Wand, but even so both scrolls and wands are random drop from monsters only, thus rare and expensive (if you manage to find them at all).That is good to know. Bard 30 become much more attractive then.Quote: There is crafting there that enables one to add enough Perform to items to reach maximum Song (level 30 Bard Song, that is).